This commit is contained in:
Yehonal
2016-07-09 20:23:30 +02:00
23 changed files with 1417 additions and 0 deletions
+30
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@@ -0,0 +1,30 @@
DROP TABLE IF EXISTS `players_reports_status`;
CREATE TABLE `players_reports_status` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`creation_time` int(10) unsigned NOT NULL DEFAULT '0',
`average` float NOT NULL DEFAULT '0',
`total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
DROP TABLE IF EXISTS `daily_players_reports`;
CREATE TABLE `daily_players_reports` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`creation_time` int(10) unsigned NOT NULL DEFAULT '0',
`average` float NOT NULL DEFAULT '0',
`total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
`climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
@@ -12,6 +12,7 @@
// void AddSC_PWS_Transmogrification();
// void AddSC_CS_Transmogrification();
// void AddSC_npc_1v1arena();
void AddSC_npc_lottery();
void AddAzthScripts()
{
@@ -24,6 +25,7 @@ void AddAzthScripts()
// AddSC_PWS_Transmogrification();
// AddSC_CS_Transmogrification();
// AddSC_npc_1v1arena();
AddSC_npc_lottery();
}
@@ -0,0 +1,216 @@
/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDAuthor: PrinceCreed
SD%Complete: 100%
SDComment: //
SDCategory: Custom
EndScriptData */
#include "ScriptPCH.h"
#include "Item.h"
/*######
## npc_lotto
######*/
#define GOSSIP_BUY_TICKET "Compra un biglietto"
#define TICKET_COST 500000
#define EVENT_LOTTO 132
#define MAX_TICKET 5
float mol_win[4] = {0.5f, 0.2f, 0.1f, 0.0f};
class npc_lotto : public CreatureScript
{
public:
npc_lotto() : CreatureScript("npc_lotto") { }
bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer && !pPlayer->IsGameMaster())
{
QueryResult result = ExtraDatabase.PQuery("SELECT COUNT(*) FROM lotto_tickets where guid=%u", pPlayer->GetGUIDLow());
if (result)
{
Field *fields = result->Fetch();
if (fields[0].GetInt32() >= MAX_TICKET)
{
pPlayer->SEND_GOSSIP_MENU(1200006, creature->GetGUID());
return true;
}
pPlayer->PrepareGossipMenu(creature);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BUY_TICKET, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
}
}
return true;
}
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (!pPlayer->HasEnoughMoney(TICKET_COST))
return false;
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ModifyMoney(-TICKET_COST);
QueryResult result = ExtraDatabase.Query("SELECT MAX(id) FROM lotto_tickets");
if (result)
{
uint32 id = result->Fetch()->GetUInt32();
ExtraDatabase.PExecute("INSERT INTO lotto_tickets (id,name,guid) VALUES (%u,'%s',%u);", id+1, pPlayer->GetName().c_str(), pPlayer->GetGUIDLow());
char msg[500];
sprintf(msg, "Buona fortuna, $N. Il tuo biglietto e' il numero %i", id+1);
creature->MonsterWhisper(msg, pPlayer);
}
break;
}
pPlayer->PlayerTalkClass->SendCloseGossip();
return true;
}
CreatureAI* GetAI(Creature* creature) const
{
return new npc_lottoAI (creature);
}
struct npc_lottoAI : public ScriptedAI
{
npc_lottoAI(Creature* creature) : ScriptedAI(creature)
{
SayTimer = 600*IN_MILLISECONDS;
}
uint32 SayTimer;
void UpdateAI( uint32 diff)
{
if (IsEventActive(EVENT_LOTTO))
{
if (me->IsVisible())
{
me->SetVisible(false);
QueryResult result = ExtraDatabase.Query("SELECT MAX(id) FROM lotto_tickets");
uint32 maxTickets = 0;
if (result)
{
maxTickets = result->Fetch()->GetUInt32();
if (!maxTickets)
return;
}
result = ExtraDatabase.Query("SELECT name, guid, id FROM `lotto_tickets` ORDER BY RAND() LIMIT 3;");
uint32 position = 0;
if (!result)
return;
do
{
++position;
Field *fields = result->Fetch();
const char* name = fields[0].GetCString();
uint32 guid = fields[1].GetUInt32();
uint32 ticket = fields[2].GetUInt32();
// uint32 reward = TICKET_COST / (1 << position) * maxTickets;
uint32 reward = TICKET_COST * mol_win[position-1] * maxTickets;
uint32 count = 0;
bool flag = false;
ExtraDatabase.PExecute("INSERT INTO `lotto_extractions` (winner,guid,position,reward) VALUES ('%s',%u,%u,%u);",name,guid,position,reward);
// Send reward by mail
//Item* item;
Player *pPlayer = ObjectAccessor::FindPlayer(guid);
SQLTransaction trans = CharacterDatabase.BeginTransaction();
if (position != 4)
{
MailDraft("Premio Lotteria", "Complimenti! Hai vinto alla Lotteria!")
.AddMoney(reward)
.SendMailTo(trans, MailReceiver(pPlayer, GUID_LOPART(guid)), MailSender(MAIL_NORMAL, 0, MAIL_STATIONERY_GM));
}
CharacterDatabase.CommitTransaction(trans);
// Event Message
char msg[500];
switch (position)
{
case 1:
sprintf(msg, "Il vincitore della Lotteria e' %s che guadagna la bellezza di %i gold con il biglietto %i!", name, reward/10000, ticket);
break;
case 2:
sprintf(msg, "Il secondo premio va a %s che vince %i gold con il biglietto %i!", name, reward/10000, ticket);
break;
case 3:
sprintf(msg, "Mentre il terzo se lo aggiudica %s che vince %i gold con il biglietto %i!", name, reward/10000, ticket);
break;
//case 4:
// sprintf(msg, "E' uscito un premio speciale che se lo aggiudica %s che vince %s con il biglietto %i!", name, item->GetTemplate()->Name1.c_str(), ticket);
// break;
default:
break;
}
sWorld->SendGlobalText(msg,NULL);
}
while (result->NextRow());
// Delete tickets after extraction
ExtraDatabase.PExecute("DELETE FROM lotto_tickets;");
}
}
else
{
if (!me->IsVisible())
me->SetVisible(true);
if (SayTimer <= diff)
{
char msg[500];
sprintf(msg, "Biglietti della Lotteria! Bastano %u ori per diventare milionari!", TICKET_COST / 10000);
me->MonsterYell(msg, 0, NULL);
QueryResult result = ExtraDatabase.Query("SELECT MAX(id) FROM lotto_tickets");
if (result)
{
uint32 maxTickets = result->Fetch()->GetUInt32();
char msg[500];
sprintf(msg, "Il Primo premio ammonta a %u ori!", uint32(TICKET_COST / 10000 * mol_win[0] * maxTickets));
if (uint32(TICKET_COST / 10000 * mol_win[0] * maxTickets) > 3000)
me->MonsterYell(msg, LANG_UNIVERSAL, NULL);
}
SayTimer = 600 * IN_MILLISECONDS;
}
else SayTimer -= diff;
}
}
};
};
void AddSC_npc_lottery()
{
new npc_lotto();
}
@@ -0,0 +1,14 @@
#include "AnticheatScripts.h"
#include "AnticheatMgr.h"
AnticheatScripts::AnticheatScripts(): PlayerScript("AnticheatScripts") {}
void AnticheatScripts::OnLogout(Player* player)
{
sAnticheatMgr->HandlePlayerLogout(player);
}
void AnticheatScripts::OnLogin(Player* player)
{
sAnticheatMgr->HandlePlayerLogin(player);
}
+118
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@@ -0,0 +1,118 @@
#include "AnticheatData.h"
AnticheatData::AnticheatData()
{
lastOpcode = 0;
totalReports = 0;
for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
{
typeReports[i] = 0;
tempReports[i] = 0;
tempReportsTimer[i] = 0;
}
average = 0;
creationTime = 0;
hasDailyReport = false;
}
AnticheatData::~AnticheatData()
{
}
void AnticheatData::SetDailyReportState(bool b)
{
hasDailyReport = b;
}
bool AnticheatData::GetDailyReportState()
{
return hasDailyReport;
}
void AnticheatData::SetLastOpcode(uint32 opcode)
{
lastOpcode = opcode;
}
void AnticheatData::SetPosition(float x, float y, float z, float o)
{
lastMovementInfo.pos.m_positionX = x;
lastMovementInfo.pos.m_positionY = y;
lastMovementInfo.pos.m_positionZ = z;
lastMovementInfo.pos.m_orientation = o;
}
uint32 AnticheatData::GetLastOpcode() const
{
return lastOpcode;
}
const MovementInfo& AnticheatData::GetLastMovementInfo() const
{
return lastMovementInfo;
}
void AnticheatData::SetLastMovementInfo(MovementInfo& moveInfo)
{
lastMovementInfo = moveInfo;
}
uint32 AnticheatData::GetTotalReports() const
{
return totalReports;
}
void AnticheatData::SetTotalReports(uint32 _totalReports)
{
totalReports = _totalReports;
}
void AnticheatData::SetTypeReports(uint32 type, uint32 amount)
{
typeReports[type] = amount;
}
uint32 AnticheatData::GetTypeReports(uint32 type) const
{
return typeReports[type];
}
float AnticheatData::GetAverage() const
{
return average;
}
void AnticheatData::SetAverage(float _average)
{
average = _average;
}
uint32 AnticheatData::GetCreationTime() const
{
return creationTime;
}
void AnticheatData::SetCreationTime(uint32 _creationTime)
{
creationTime = _creationTime;
}
void AnticheatData::SetTempReports(uint32 amount, uint8 type)
{
tempReports[type] = amount;
}
uint32 AnticheatData::GetTempReports(uint8 type)
{
return tempReports[type];
}
void AnticheatData::SetTempReportsTimer(uint32 time, uint8 type)
{
tempReportsTimer[type] = time;
}
uint32 AnticheatData::GetTempReportsTimer(uint8 type)
{
return tempReportsTimer[type];
}
+63
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@@ -0,0 +1,63 @@
#ifndef SC_ACDATA_H
#define SC_ACDATA_H
#include "AnticheatMgr.h"
#define MAX_REPORT_TYPES 6
class AnticheatData
{
public:
AnticheatData();
~AnticheatData();
void SetLastOpcode(uint32 opcode);
uint32 GetLastOpcode() const;
const MovementInfo& GetLastMovementInfo() const;
void SetLastMovementInfo(MovementInfo& moveInfo);
void SetPosition(float x, float y, float z, float o);
/*
bool GetDisableACCheck() const;
void SetDisableACCheck(bool check);
uint32 GetDisableACTimer() const;
void SetDisableACTimer(uint32 timer);*/
uint32 GetTotalReports() const;
void SetTotalReports(uint32 _totalReports);
uint32 GetTypeReports(uint32 type) const;
void SetTypeReports(uint32 type, uint32 amount);
float GetAverage() const;
void SetAverage(float _average);
uint32 GetCreationTime() const;
void SetCreationTime(uint32 creationTime);
void SetTempReports(uint32 amount, uint8 type);
uint32 GetTempReports(uint8 type);
void SetTempReportsTimer(uint32 time, uint8 type);
uint32 GetTempReportsTimer(uint8 type);
void SetDailyReportState(bool b);
bool GetDailyReportState();
private:
uint32 lastOpcode;
MovementInfo lastMovementInfo;
//bool disableACCheck;
//uint32 disableACCheckTimer;
uint32 totalReports;
uint32 typeReports[MAX_REPORT_TYPES];
float average;
uint32 creationTime;
uint32 tempReports[MAX_REPORT_TYPES];
uint32 tempReportsTimer[MAX_REPORT_TYPES];
bool hasDailyReport;
};
#endif
+435
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@@ -0,0 +1,435 @@
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AnticheatMgr.h"
#include "AnticheatScripts.h"
#include "MapManager.h"
#define CLIMB_ANGLE 1.9f
AnticheatMgr::AnticheatMgr()
{
}
AnticheatMgr::~AnticheatMgr()
{
m_Players.clear();
}
void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo /* movementInfo */,uint32 opcode)
{
if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & JUMP_HACK_DETECTION) == 0)
return;
uint32 key = player->GetGUIDLow();
if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && opcode == MSG_MOVE_JUMP)
{
BuildReport(player,JUMP_HACK_REPORT);
sLog->outError("AnticheatMgr:: Jump-Hack detected player GUID (low) %u",player->GetGUIDLow());
}
}
void AnticheatMgr::WalkOnWaterHackDetection(Player* player, MovementInfo /* movementInfo */)
{
if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & WALK_WATER_HACK_DETECTION) == 0)
return;
uint32 key = player->GetGUIDLow();
if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
return;
// if we are a ghost we can walk on water
if (!player->IsAlive())
return;
if (player->HasAuraType(SPELL_AURA_FEATHER_FALL) ||
player->HasAuraType(SPELL_AURA_SAFE_FALL) ||
player->HasAuraType(SPELL_AURA_WATER_WALK))
return;
sLog->outError("AnticheatMgr:: Walk on Water - Hack detected player GUID (low) %u",player->GetGUIDLow());
BuildReport(player,WALK_WATER_HACK_REPORT);
}
void AnticheatMgr::FlyHackDetection(Player* player, MovementInfo /* movementInfo */)
{
if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & FLY_HACK_DETECTION) == 0)
return;
uint32 key = player->GetGUIDLow();
if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FLYING))
return;
if (player->HasAuraType(SPELL_AURA_FLY) ||
player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) ||
player->HasAuraType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED))
return;
sLog->outError("AnticheatMgr:: Fly-Hack detected player GUID (low) %u",player->GetGUIDLow());
BuildReport(player,FLY_HACK_REPORT);
}
void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movementInfo)
{
if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & TELEPORT_PLANE_HACK_DETECTION) == 0)
return;
uint32 key = player->GetGUIDLow();
if (m_Players[key].GetLastMovementInfo().pos.GetPositionZ() != 0 ||
movementInfo.pos.GetPositionZ() != 0)
return;
if (movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING))
return;
//DEAD_FALLING was deprecated
//if (player->getDeathState() == DEAD_FALLING)
// return;
float x, y, z;
player->GetPosition(x, y, z);
float ground_Z = player->GetMap()->GetHeight(x, y, z);
float z_diff = fabs(ground_Z - z);
// we are not really walking there
if (z_diff > 1.0f)
{
sLog->outError("AnticheatMgr:: Teleport To Plane - Hack detected player GUID (low) %u",player->GetGUIDLow());
BuildReport(player,TELEPORT_PLANE_HACK_REPORT);
}
}
void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)
{
if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
return;
if (player->IsGameMaster())
return;
uint32 key = player->GetGUIDLow();
if (player->IsInFlight() || player->GetTransport() || player->GetVehicle())
{
m_Players[key].SetLastMovementInfo(movementInfo);
m_Players[key].SetLastOpcode(opcode);
return;
}
SpeedHackDetection(player,movementInfo);
FlyHackDetection(player,movementInfo);
WalkOnWaterHackDetection(player,movementInfo);
JumpHackDetection(player,movementInfo,opcode);
TeleportPlaneHackDetection(player, movementInfo);
ClimbHackDetection(player,movementInfo,opcode);
m_Players[key].SetLastMovementInfo(movementInfo);
m_Players[key].SetLastOpcode(opcode);
}
// basic detection
void AnticheatMgr::ClimbHackDetection(Player *player, MovementInfo movementInfo, uint32 opcode)
{
if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & CLIMB_HACK_DETECTION) == 0)
return;
uint32 key = player->GetGUIDLow();
if (opcode != MSG_MOVE_HEARTBEAT ||
m_Players[key].GetLastOpcode() != MSG_MOVE_HEARTBEAT)
return;
// in this case we don't care if they are "legal" flags, they are handled in another parts of the Anticheat Manager.
if (player->IsInWater() ||
player->IsFlying() ||
player->IsFalling())
return;
Position playerPos;
Position pos;
player->GetPosition(&pos);
float deltaZ = fabs(playerPos.GetPositionZ() - movementInfo.pos.GetPositionZ());
float deltaXY = movementInfo.pos.GetExactDist2d(&playerPos);
float angle = Position::NormalizeOrientation(tan(deltaZ/deltaXY));
if (angle > CLIMB_ANGLE)
{
sLog->outError("AnticheatMgr:: Climb-Hack detected player GUID (low) %u", player->GetGUIDLow());
BuildReport(player,CLIMB_HACK_REPORT);
}
}
void AnticheatMgr::SpeedHackDetection(Player* player,MovementInfo movementInfo)
{
if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & SPEED_HACK_DETECTION) == 0)
return;
uint32 key = player->GetGUIDLow();
// We also must check the map because the movementFlag can be modified by the client.
// If we just check the flag, they could always add that flag and always skip the speed hacking detection.
// 369 == DEEPRUN TRAM
if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && player->GetMapId() == 369)
return;
uint32 distance2D = (uint32)movementInfo.pos.GetExactDist2d(&m_Players[key].GetLastMovementInfo().pos);
uint8 moveType = 0;
// we need to know HOW is the player moving
// TO-DO: Should we check the incoming movement flags?
if (player->HasUnitMovementFlag(MOVEMENTFLAG_SWIMMING))
moveType = MOVE_SWIM;
else if (player->IsFlying())
moveType = MOVE_FLIGHT;
else if (player->HasUnitMovementFlag(MOVEMENTFLAG_WALKING))
moveType = MOVE_WALK;
else
moveType = MOVE_RUN;
// how many yards the player can do in one sec.
uint32 speedRate = (uint32)(player->GetSpeed(UnitMoveType(moveType)) + movementInfo.jump.xyspeed);
// how long the player took to move to here.
uint32 timeDiff = getMSTimeDiff(m_Players[key].GetLastMovementInfo().time,movementInfo.time);
if (!timeDiff)
timeDiff = 1;
// this is the distance doable by the player in 1 sec, using the time done to move to this point.
uint32 clientSpeedRate = distance2D * 1000 / timeDiff;
// we did the (uint32) cast to accept a margin of tolerance
if (clientSpeedRate > speedRate)
{
BuildReport(player,SPEED_HACK_REPORT);
sLog->outError("AnticheatMgr:: Speed-Hack detected player GUID (low) %u",player->GetGUIDLow());
}
}
void AnticheatMgr::StartScripts()
{
new AnticheatScripts();
}
void AnticheatMgr::HandlePlayerLogin(Player* player)
{
// we must delete this to prevent errors in case of crash
ExtraDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u", player->GetGUIDLow());
// we initialize the pos of lastMovementPosition var.
m_Players[player->GetGUIDLow()].SetPosition(player->GetPositionX(),player->GetPositionY(),player->GetPositionZ(),player->GetOrientation());
QueryResult resultDB = ExtraDatabase.PQuery("SELECT * FROM daily_players_reports WHERE guid=%u;", player->GetGUIDLow());
if (resultDB)
m_Players[player->GetGUIDLow()].SetDailyReportState(true);
}
void AnticheatMgr::HandlePlayerLogout(Player* player)
{
// TO-DO Make a table that stores the cheaters of the day, with more detailed information.
// We must also delete it at logout to prevent have data of offline players in the db when we query the database (IE: The GM Command)
ExtraDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u", player->GetGUIDLow());
// Delete not needed data from the memory.
m_Players.erase(player->GetGUIDLow());
}
void AnticheatMgr::SavePlayerData(Player* player)
{
ExtraDatabase.PExecute("REPLACE INTO players_reports_status (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);", player->GetGUIDLow(), m_Players[player->GetGUIDLow()].GetAverage(), m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT), m_Players[player->GetGUIDLow()].GetCreationTime());
}
uint32 AnticheatMgr::GetTotalReports(uint32 lowGUID)
{
return m_Players[lowGUID].GetTotalReports();
}
float AnticheatMgr::GetAverage(uint32 lowGUID)
{
return m_Players[lowGUID].GetAverage();
}
uint32 AnticheatMgr::GetTypeReports(uint32 lowGUID, uint8 type)
{
return m_Players[lowGUID].GetTypeReports(type);
}
bool AnticheatMgr::MustCheckTempReports(uint8 type)
{
if (type == JUMP_HACK_REPORT)
return false;
return true;
}
void AnticheatMgr::BuildReport(Player* player,uint8 reportType)
{
uint32 key = player->GetGUIDLow();
if (MustCheckTempReports(reportType))
{
uint32 actualTime = getMSTime();
if (!m_Players[key].GetTempReportsTimer(reportType))
m_Players[key].SetTempReportsTimer(actualTime,reportType);
if (getMSTimeDiff(m_Players[key].GetTempReportsTimer(reportType),actualTime) < 3000)
{
m_Players[key].SetTempReports(m_Players[key].GetTempReports(reportType)+1,reportType);
if (m_Players[key].GetTempReports(reportType) < 3)
return;
} else
{
m_Players[key].SetTempReportsTimer(actualTime,reportType);
m_Players[key].SetTempReports(1,reportType);
return;
}
}
// generating creationTime for average calculation
if (!m_Players[key].GetTotalReports())
m_Players[key].SetCreationTime(getMSTime());
// increasing total_reports
m_Players[key].SetTotalReports(m_Players[key].GetTotalReports()+1);
// increasing specific cheat report
m_Players[key].SetTypeReports(reportType,m_Players[key].GetTypeReports(reportType)+1);
// diff time for average calculation
uint32 diffTime = getMSTimeDiff(m_Players[key].GetCreationTime(),getMSTime()) / IN_MILLISECONDS;
if (diffTime > 0)
{
// Average == Reports per second
float average = float(m_Players[key].GetTotalReports()) / float(diffTime);
m_Players[key].SetAverage(average);
}
if (sWorld->getIntConfig(CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT) < m_Players[key].GetTotalReports())
{
if (!m_Players[key].GetDailyReportState())
{
ExtraDatabase.PExecute("REPLACE INTO daily_players_reports (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);", player->GetGUIDLow(), m_Players[player->GetGUIDLow()].GetAverage(), m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT), m_Players[player->GetGUIDLow()].GetCreationTime());
m_Players[key].SetDailyReportState(true);
}
}
if (m_Players[key].GetTotalReports() > sWorld->getIntConfig(CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION))
{
// display warning at the center of the screen, hacky way?
std::string str = "";
str = "|cFFFFFC00[AC]|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible cheater!";
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
data << str;
sWorld->SendGlobalGMMessage(&data);
}
}
void AnticheatMgr::AnticheatGlobalCommand(ChatHandler* handler)
{
// MySQL will sort all for us, anyway this is not the best way we must only save the anticheat data not whole player's data!.
sObjectAccessor->SaveAllPlayers();
QueryResult resultDB = ExtraDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY average ASC LIMIT 3;");
if (!resultDB)
{
handler->PSendSysMessage("No players found.");
return;
} else
{
handler->SendSysMessage("=============================");
handler->PSendSysMessage("Players with the lowest averages:");
do
{
Field *fieldsDB = resultDB->Fetch();
uint32 guid = fieldsDB[0].GetUInt32();
float average = fieldsDB[1].GetFloat();
uint32 total_reports = fieldsDB[2].GetUInt32();
if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid))
handler->PSendSysMessage("Player: %s Average: %f Total Reports: %u",player->GetName().c_str(),average,total_reports);
} while (resultDB->NextRow());
}
resultDB = ExtraDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY total_reports DESC LIMIT 3;");
// this should never happen
if (!resultDB)
{
handler->PSendSysMessage("No players found.");
return;
} else
{
handler->SendSysMessage("=============================");
handler->PSendSysMessage("Players with the more reports:");
do
{
Field *fieldsDB = resultDB->Fetch();
uint32 guid = fieldsDB[0].GetUInt32();
float average = fieldsDB[1].GetFloat();
uint32 total_reports = fieldsDB[2].GetUInt32();
if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid))
handler->PSendSysMessage("Player: %s Total Reports: %u Average: %f",player->GetName().c_str(),total_reports,average);
} while (resultDB->NextRow());
}
}
void AnticheatMgr::AnticheatDeleteCommand(uint32 guid)
{
if (!guid)
{
for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
{
(*it).second.SetTotalReports(0);
(*it).second.SetAverage(0);
(*it).second.SetCreationTime(0);
for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
{
(*it).second.SetTempReports(0,i);
(*it).second.SetTempReportsTimer(0,i);
(*it).second.SetTypeReports(i,0);
}
}
ExtraDatabase.PExecute("DELETE FROM players_reports_status;");
}
else
{
m_Players[guid].SetTotalReports(0);
m_Players[guid].SetAverage(0);
m_Players[guid].SetCreationTime(0);
for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
{
m_Players[guid].SetTempReports(0,i);
m_Players[guid].SetTempReportsTimer(0,i);
m_Players[guid].SetTypeReports(i,0);
}
ExtraDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u;",guid);
}
}
void AnticheatMgr::ResetDailyReportStates()
{
for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
m_Players[(*it).first].SetDailyReportState(false);
}
+103
View File
@@ -0,0 +1,103 @@
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SC_ACMGR_H
#define SC_ACMGR_H
//#include <ace/Singleton.h>
#include "Common.h"
#include "SharedDefines.h"
#include "ScriptPCH.h"
#include "AnticheatData.h"
#include "Chat.h"
class Player;
class AnticheatData;
enum ReportTypes
{
SPEED_HACK_REPORT = 0,
FLY_HACK_REPORT,
WALK_WATER_HACK_REPORT,
JUMP_HACK_REPORT,
TELEPORT_PLANE_HACK_REPORT,
CLIMB_HACK_REPORT,
// MAX_REPORT_TYPES
};
enum DetectionTypes
{
SPEED_HACK_DETECTION = 1,
FLY_HACK_DETECTION = 2,
WALK_WATER_HACK_DETECTION = 4,
JUMP_HACK_DETECTION = 8,
TELEPORT_PLANE_HACK_DETECTION = 16,
CLIMB_HACK_DETECTION = 32
};
// GUIDLow is the key.
typedef std::map<uint32, AnticheatData> AnticheatPlayersDataMap;
class AnticheatMgr
{
// friend class ACE_Singleton<AnticheatMgr, ACE_Null_Mutex>;
AnticheatMgr();
~AnticheatMgr();
public:
static AnticheatMgr* instance()
{
static AnticheatMgr* instance = new AnticheatMgr();
return instance;
}
void StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
void DeletePlayerReport(Player* player, bool login);
void DeletePlayerData(Player* player);
void CreatePlayerData(Player* player);
void SavePlayerData(Player* player);
void StartScripts();
void HandlePlayerLogin(Player* player);
void HandlePlayerLogout(Player* player);
uint32 GetTotalReports(uint32 lowGUID);
float GetAverage(uint32 lowGUID);
uint32 GetTypeReports(uint32 lowGUID, uint8 type);
void AnticheatGlobalCommand(ChatHandler* handler);
void AnticheatDeleteCommand(uint32 guid);
void ResetDailyReportStates();
private:
void SpeedHackDetection(Player* player, MovementInfo movementInfo);
void FlyHackDetection(Player* player, MovementInfo movementInfo);
void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode);
void TeleportPlaneHackDetection(Player* player, MovementInfo);
void ClimbHackDetection(Player* player,MovementInfo movementInfo,uint32 opcode);
void BuildReport(Player* player,uint8 reportType);
bool MustCheckTempReports(uint8 type);
AnticheatPlayersDataMap m_Players; ///< Player data
};
#define sAnticheatMgr AnticheatMgr::instance()
#endif
@@ -0,0 +1,15 @@
#ifndef SC_ACSCRIPTS_H
#define SC_ACSCRIPTS_H
#include "ScriptPCH.h"
class AnticheatScripts: public PlayerScript
{
public:
AnticheatScripts();
void OnLogout(Player* player);
void OnLogin(Player* player);
};
#endif
+3
View File
@@ -14,6 +14,7 @@ file(GLOB_RECURSE sources_Accounts Accounts/*.cpp Accounts/*.h)
file(GLOB_RECURSE sources_Achievements Achievements/*.cpp Achievements/*.h)
file(GLOB_RECURSE sources_Addons Addons/*.cpp Addons/*.h)
file(GLOB_RECURSE sources_AI AI/*.cpp AI/*.h)
file(GLOB_RECURSE sources_Anticheat Anticheat/*.cpp Anticheat/*.h)
file(GLOB_RECURSE sources_AuctionHouse AuctionHouse/*.cpp AuctionHouse/*.h)
file(GLOB_RECURSE sources_Battlefield Battlefield/*.cpp Battlefield/*.h)
file(GLOB_RECURSE sources_Battlegrounds Battlegrounds/*.cpp Battlegrounds/*.h)
@@ -68,6 +69,7 @@ set(game_STAT_SRCS
${sources_Achievements}
${sources_Addons}
${sources_AI}
${sources_Anticheat}
${sources_AuctionHouse}
${sources_Battlefield}
${sources_Battlegrounds}
@@ -142,6 +144,7 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/AI/CoreAI
${CMAKE_CURRENT_SOURCE_DIR}/AI/ScriptedAI
${CMAKE_CURRENT_SOURCE_DIR}/AI/SmartScripts
${CMAKE_CURRENT_SOURCE_DIR}/Anticheat
${CMAKE_CURRENT_SOURCE_DIR}/AuctionHouse
${CMAKE_CURRENT_SOURCE_DIR}/Battlefield
${CMAKE_CURRENT_SOURCE_DIR}/Battlefield/Zones
+8
View File
@@ -9080,6 +9080,14 @@ GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry)
return NULL;
}
//[AZTH]
Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const
{
uint64 guid = MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER);
return ObjectAccessor::FindPlayer(guid);
}
//[AZTH]
bool ObjectMgr::IsGameObjectStaticTransport(uint32 entry)
{
GameObjectTemplate const* goinfo = GetGameObjectTemplate(entry);
+2
View File
@@ -666,6 +666,8 @@ class ObjectMgr
typedef std::map<uint32, uint32> CharacterConversionMap;
Player* GetPlayerByLowGUID(uint32 lowguid) const; //[AZTH]
GameObjectTemplate const* GetGameObjectTemplate(uint32 entry);
bool IsGameObjectStaticTransport(uint32 entry);
GameObjectTemplateContainer const* GetGameObjectTemplates() const { return &_gameObjectTemplateStore; }
@@ -35,6 +35,7 @@
#include "ArenaSpectator.h"
#include "Chat.h"
#include "BattlegroundMgr.h"
#include "AnticheatMgr.h"
#define MOVEMENT_PACKET_TIME_DELAY 0
@@ -407,6 +408,11 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recvData)
// Dont allow to turn on walking if charming other player
if (mover->GetGUID() != _player->GetGUID())
movementInfo.flags &= ~MOVEMENTFLAG_WALKING;
// [AZTH] Anticheat
if (plrMover)
sAnticheatMgr->StartHackDetection(plrMover, movementInfo, opcode);
// [/AZTH]
uint32 mstime = World::GetGameTimeMS();
/*----------------------*/
@@ -17,6 +17,7 @@
#include "ScriptLoader.h"
#include "ScriptMgr.h"
#include "AnticheatMgr.h"
//examples
void AddSC_example_creature();
@@ -74,6 +75,7 @@ void AddSC_tele_commandscript();
void AddSC_ticket_commandscript();
void AddSC_titles_commandscript();
void AddSC_wp_commandscript();
void AddSC_anticheat_commandscript();
#ifdef SCRIPTS
//world
@@ -594,6 +596,7 @@ void AddScripts()
AddSpellScripts();
AddSC_SmartSCripts();
AddCommandScripts();
sAnticheatMgr->StartScripts(); //[AZTH] Anticheat
#ifdef SCRIPTS
AddWorldScripts();
AddEventScripts();
@@ -693,6 +696,7 @@ void AddCommandScripts()
AddSC_ticket_commandscript();
AddSC_titles_commandscript();
AddSC_wp_commandscript();
AddSC_anticheat_commandscript();
}
void AddWorldScripts()
+9
View File
@@ -87,6 +87,7 @@
#include "WhoListCache.h"
#include "AsyncAuctionListing.h"
#include "SavingSystem.h"
#include "AnticheatMgr.h"
ACE_Atomic_Op<ACE_Thread_Mutex, bool> World::m_stopEvent = false;
uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
@@ -1197,6 +1198,13 @@ void World::LoadConfigSettings(bool reload)
// Dungeon finder
m_int_configs[CONFIG_LFG_OPTIONSMASK] = sConfigMgr->GetIntDefault("DungeonFinder.OptionsMask", 3);
//[AZTH] ANTICHEAT
m_bool_configs[CONFIG_ANTICHEAT_ENABLE] = sConfigMgr->GetBoolDefault("Anticheat.Enable", true);
m_int_configs[CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION] = sConfigMgr->GetIntDefault("Anticheat.ReportsForIngameWarnings", 70);
m_int_configs[CONFIG_ANTICHEAT_DETECTIONS_ENABLED] = sConfigMgr->GetIntDefault("Anticheat.DetectionsEnabled", 31);
m_int_configs[CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT] = sConfigMgr->GetIntDefault("Anticheat.MaxReportsForDailyReport", 70);
//[AZTH]
// DBC_ItemAttributes
m_bool_configs[CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES] = sConfigMgr->GetBoolDefault("DBC.EnforceItemAttributes", true);
@@ -2818,6 +2826,7 @@ void World::ResetDailyQuests()
// change available dailies
sPoolMgr->ChangeDailyQuests();
sAnticheatMgr->ResetDailyReportStates();
}
void World::LoadDBAllowedSecurityLevel()
+4
View File
@@ -156,6 +156,7 @@ enum WorldBoolConfigs
CONFIG_QUEST_IGNORE_AUTO_ACCEPT,
CONFIG_QUEST_IGNORE_AUTO_COMPLETE,
CONFIG_WARDEN_ENABLED,
CONFIG_ANTICHEAT_ENABLE,
BOOL_CONFIG_VALUE_COUNT
};
@@ -317,6 +318,9 @@ enum WorldIntConfigs
CONFIG_WARDEN_NUM_MEM_CHECKS,
CONFIG_WARDEN_NUM_OTHER_CHECKS,
CONFIG_BIRTHDAY_TIME,
CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION,
CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT,
CONFIG_ANTICHEAT_DETECTIONS_ENABLED,
INT_CONFIG_VALUE_COUNT
};
+1
View File
@@ -73,6 +73,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
${CMAKE_SOURCE_DIR}/src/server/game/Anticheat
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
@@ -0,0 +1,262 @@
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Language.h"
#include "ScriptMgr.h"
#include "ObjectMgr.h"
#include "Chat.h"
#include "AnticheatMgr.h"
class anticheat_commandscript : public CommandScript
{
public:
anticheat_commandscript() : CommandScript("anticheat_commandscript") { }
ChatCommand* GetCommands() const
{
static ChatCommand anticheatCommandTable[] =
{
{ "global", SEC_GAMEMASTER, true, &HandleAntiCheatGlobalCommand, "", NULL },
{ "player", SEC_GAMEMASTER, true, &HandleAntiCheatPlayerCommand, "", NULL },
{ "delete", SEC_ADMINISTRATOR, true, &HandleAntiCheatDeleteCommand, "", NULL },
{ "handle", SEC_ADMINISTRATOR, true, &HandleAntiCheatHandleCommand, "", NULL },
{ "jail", SEC_GAMEMASTER, true, &HandleAnticheatJailCommand, "", NULL },
{ "warn", SEC_GAMEMASTER, true, &HandleAnticheatWarnCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "anticheat", SEC_GAMEMASTER, true, NULL, "", anticheatCommandTable},
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
static bool HandleAnticheatWarnCommand(ChatHandler* handler, const char* args)
{
if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
return false;
Player* pTarget = NULL;
std::string strCommand;
char* command = strtok((char*)args, " ");
if (command)
{
strCommand = command;
normalizePlayerName(strCommand);
pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
}else
pTarget = handler->getSelectedPlayer();
if (!pTarget)
return false;
WorldPacket data;
// need copy to prevent corruption by strtok call in LineFromMessage original string
char* buf = strdup("The anticheat system has reported several times that you may be cheating. You will be monitored to confirm if this is accurate.");
char* pos = buf;
while (char* line = handler->LineFromMessage(pos))
{
handler->BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, NULL, NULL, line);
pTarget->GetSession()->SendPacket(&data);
}
free(buf);
return true;
}
static bool HandleAnticheatJailCommand(ChatHandler* handler, const char* args)
{
if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
return false;
Player* pTarget = NULL;
std::string strCommand;
char* command = strtok((char*)args, " ");
if (command)
{
strCommand = command;
normalizePlayerName(strCommand);
pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
}else
pTarget = handler->getSelectedPlayer();
if (!pTarget)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (pTarget == handler->GetSession()->GetPlayer())
return false;
// teleport both to jail.
pTarget->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
handler->GetSession()->GetPlayer()->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
WorldLocation loc;
// the player should be already there, but no :(
// pTarget->GetPosition(&loc);
loc.m_mapId = 1;
loc.m_positionX = 16226.5f;
loc.m_positionY = 16403.6f;
loc.m_positionZ = -64.5f;
loc.m_orientation = 3.2f;
pTarget->SetHomebind(loc,876);
return true;
}
static bool HandleAntiCheatDeleteCommand(ChatHandler* handler, const char* args)
{
if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
return false;
std::string strCommand;
char* command = strtok((char*)args, " "); //get entered name
if (!command)
return true;
strCommand = command;
if (strCommand.compare("deleteall") == 0)
sAnticheatMgr->AnticheatDeleteCommand(0);
else
{
normalizePlayerName(strCommand);
Player* player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
if (!player)
handler->PSendSysMessage("Player doesn't exist");
else
sAnticheatMgr->AnticheatDeleteCommand(player->GetGUIDLow());
}
return true;
}
static bool HandleAntiCheatPlayerCommand(ChatHandler* handler, const char* args)
{
if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
return false;
std::string strCommand;
char* command = strtok((char*)args, " ");
uint32 guid = 0;
Player* player = NULL;
if (command)
{
strCommand = command;
normalizePlayerName(strCommand);
player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
if (player)
guid = player->GetGUIDLow();
}else
{
player = handler->getSelectedPlayer();
if (player)
guid = player->GetGUIDLow();
}
if (!guid)
{
handler->PSendSysMessage("There is no player.");
return true;
}
float average = sAnticheatMgr->GetAverage(guid);
uint32 total_reports = sAnticheatMgr->GetTotalReports(guid);
uint32 speed_reports = sAnticheatMgr->GetTypeReports(guid,0);
uint32 fly_reports = sAnticheatMgr->GetTypeReports(guid,1);
uint32 jump_reports = sAnticheatMgr->GetTypeReports(guid,3);
uint32 waterwalk_reports = sAnticheatMgr->GetTypeReports(guid,2);
uint32 teleportplane_reports = sAnticheatMgr->GetTypeReports(guid,4);
uint32 climb_reports = sAnticheatMgr->GetTypeReports(guid,5);
handler->PSendSysMessage("Information about player %s",player->GetName().c_str());
handler->PSendSysMessage("Average: %f || Total Reports: %u ",average,total_reports);
handler->PSendSysMessage("Speed Reports: %u || Fly Reports: %u || Jump Reports: %u ",speed_reports,fly_reports,jump_reports);
handler->PSendSysMessage("Walk On Water Reports: %u || Teleport To Plane Reports: %u",waterwalk_reports,teleportplane_reports);
handler->PSendSysMessage("Climb Reports: %u", climb_reports);
return true;
}
static bool HandleAntiCheatHandleCommand(ChatHandler* handler, const char* args)
{
std::string strCommand;
char* command = strtok((char*)args, " ");
if (!command)
return true;
if (!handler->GetSession()->GetPlayer())
return true;
strCommand = command;
if (strCommand.compare("on") == 0)
{
sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,true);
handler->SendSysMessage("The Anticheat System is now: Enabled!");
}
else if (strCommand.compare("off") == 0)
{
sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,false);
handler->SendSysMessage("The Anticheat System is now: Disabled!");
}
return true;
}
static bool HandleAntiCheatGlobalCommand(ChatHandler* handler, const char* /* args */)
{
if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
{
handler->PSendSysMessage("The Anticheat System is disabled.");
return true;
}
sAnticheatMgr->AnticheatGlobalCommand(handler);
return true;
}
};
void AddSC_anticheat_commandscript()
{
new anticheat_commandscript();
}
+2
View File
@@ -37,10 +37,12 @@
#include "Implementation/LoginDatabase.h"
#include "Implementation/CharacterDatabase.h"
#include "Implementation/WorldDatabase.h"
#include "Implementation/ExtraDatabase.h"
extern WorldDatabaseWorkerPool WorldDatabase;
extern CharacterDatabaseWorkerPool CharacterDatabase;
extern LoginDatabaseWorkerPool LoginDatabase;
extern ExtraDatabaseWorkerPool ExtraDatabase;
#endif
@@ -0,0 +1,28 @@
/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ExtraDatabase.h"
void ExtraDatabaseConnection::DoPrepareStatements()
{
if (!m_reconnecting)
m_stmts.resize(MAX_EXTRADATABASE_STATEMENTS);
PrepareStatement(EXTRA_ADD_ITEMSTAT, "INSERT INTO item_stats (guid, item, state, group_guid) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(EXTRA_GET_EXTERNAL_MAIL, "SELECT id, receiver, subject, message, money, item, item_count FROM mail_external ORDER BY id ASC", CONNECTION_SYNCH);
PrepareStatement(EXTRA_DEL_EXTERNAL_MAIL, "DELETE FROM mail_external WHERE id = ?", CONNECTION_ASYNC);
}
@@ -0,0 +1,51 @@
/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _EXTRADATABASE_H
#define _EXTRADATABASE_H
#include "DatabaseWorkerPool.h"
#include "MySQLConnection.h"
class ExtraDatabaseConnection : public MySQLConnection
{
public:
//- Constructors for sync and async connections
ExtraDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
ExtraDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
//- Loads databasetype specific prepared statements
void DoPrepareStatements();
};
typedef DatabaseWorkerPool<ExtraDatabaseConnection> ExtraDatabaseWorkerPool;
enum ExtraDatabaseStatements
{
/* Naming standard for defines:
{DB}_{SET/DEL/ADD/REP}_{Summary of data changed}
When updating more than one field, consider looking at the calling function
name for a suiting suffix.
*/
EXTRA_ADD_ITEMSTAT,
EXTRA_GET_EXTERNAL_MAIL,
EXTRA_DEL_EXTERNAL_MAIL,
MAX_EXTRADATABASE_STATEMENTS,
};
#endif
+1
View File
@@ -52,6 +52,7 @@ int m_ServiceStatus = -1;
WorldDatabaseWorkerPool WorldDatabase; ///< Accessor to the world database
CharacterDatabaseWorkerPool CharacterDatabase; ///< Accessor to the character database
LoginDatabaseWorkerPool LoginDatabase; ///< Accessor to the realm/login database
ExtraDatabaseWorkerPool ExtraDatabase; ///< Accessor to the realm/login database
uint32 realmID; ///< Id of the realm
@@ -90,6 +90,7 @@ LogsDir = ""
LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;auth"
WorldDatabaseInfo = "127.0.0.1;3306;trinity;trinity;world"
CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
ExtraDatabaseInfo = "127.0.0.1;3306;trinity;trinity;extra"
#
# LoginDatabase.WorkerThreads
@@ -105,6 +106,7 @@ CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
LoginDatabase.WorkerThreads = 1
WorldDatabase.WorkerThreads = 1
CharacterDatabase.WorkerThreads = 1
ExtraDatabase.WorkerThreads = 1
#
# LoginDatabase.SynchThreads
@@ -118,6 +120,7 @@ CharacterDatabase.WorkerThreads = 1
LoginDatabase.SynchThreads = 1
WorldDatabase.SynchThreads = 1
CharacterDatabase.SynchThreads = 2
ExtraDatabase.SynchThreads = 1
#
# MaxPingTime
@@ -3158,3 +3161,40 @@ Transmogrification.SetCopperCost = 0
#
###################################################################################################
# ANTICHEAT
#
# Anticheat.Enable
# Description: Enables or disables the Anticheat System functionality
# Default: 1 - (Enabled)
# 0 - (Disabled)
Anticheat.Enable = 1
# Anticheat.ReportsForIngameWarnings
# Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report.
# Default: 70
Anticheat.ReportsForIngameWarnings = 15
# Anticheat.DetectionsEnabled
# Description: It represents which detections are enabled.
#
# SPEED_HACK_DETECTION = 1
# FLY_HACK_DETECTION = 2
# WALK_WATER_HACK_DETECTION = 4
# JUMP_HACK_DETECTION = 8
# TELEPORT_PLANE_HACK_DETECTION = 16
# CLIMB_HACK_DETECTION = 32
#
# Default: 31
Anticheat.DetectionsEnabled = 31
# Anticheat.MaxReportsForDailyReport
# Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session).
# Default: 70
Anticheat.MaxReportsForDailyReport = 30
#
###################################################################################################