diff --git a/data/sql/anticheat/anticheat.sql b/data/sql/anticheat/anticheat.sql
new file mode 100644
index 0000000000..35045946be
--- /dev/null
+++ b/data/sql/anticheat/anticheat.sql
@@ -0,0 +1,30 @@
+DROP TABLE IF EXISTS `players_reports_status`;
+
+CREATE TABLE `players_reports_status` (
+ `guid` int(10) unsigned NOT NULL DEFAULT '0',
+ `creation_time` int(10) unsigned NOT NULL DEFAULT '0',
+ `average` float NOT NULL DEFAULT '0',
+ `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
+
+DROP TABLE IF EXISTS `daily_players_reports`;
+CREATE TABLE `daily_players_reports` (
+ `guid` int(10) unsigned NOT NULL DEFAULT '0',
+ `creation_time` int(10) unsigned NOT NULL DEFAULT '0',
+ `average` float NOT NULL DEFAULT '0',
+ `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='';
\ No newline at end of file
diff --git a/modules/azerothshard/src/server/plugins/AzthPlgLoader.cpp b/modules/azerothshard/src/server/plugins/AzthPlgLoader.cpp
index 1f41656342..5e07f17512 100644
--- a/modules/azerothshard/src/server/plugins/AzthPlgLoader.cpp
+++ b/modules/azerothshard/src/server/plugins/AzthPlgLoader.cpp
@@ -12,6 +12,7 @@
// void AddSC_PWS_Transmogrification();
// void AddSC_CS_Transmogrification();
// void AddSC_npc_1v1arena();
+void AddSC_npc_lottery();
void AddAzthScripts()
{
@@ -24,6 +25,7 @@ void AddAzthScripts()
// AddSC_PWS_Transmogrification();
// AddSC_CS_Transmogrification();
// AddSC_npc_1v1arena();
+ AddSC_npc_lottery();
}
diff --git a/modules/azerothshard/src/server/plugins/npc_lottery.cpp b/modules/azerothshard/src/server/plugins/npc_lottery.cpp
new file mode 100644
index 0000000000..2cd9843de9
--- /dev/null
+++ b/modules/azerothshard/src/server/plugins/npc_lottery.cpp
@@ -0,0 +1,216 @@
+/*
+ * Copyright (C) 2008-2010 TrinityCore
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see .
+ */
+
+/* ScriptData
+SDAuthor: PrinceCreed
+SD%Complete: 100%
+SDComment: //
+SDCategory: Custom
+EndScriptData */
+
+#include "ScriptPCH.h"
+#include "Item.h"
+
+/*######
+## npc_lotto
+######*/
+
+#define GOSSIP_BUY_TICKET "Compra un biglietto"
+#define TICKET_COST 500000
+#define EVENT_LOTTO 132
+#define MAX_TICKET 5
+
+float mol_win[4] = {0.5f, 0.2f, 0.1f, 0.0f};
+
+class npc_lotto : public CreatureScript
+{
+public:
+ npc_lotto() : CreatureScript("npc_lotto") { }
+
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
+ {
+ if (pPlayer && !pPlayer->IsGameMaster())
+ {
+ QueryResult result = ExtraDatabase.PQuery("SELECT COUNT(*) FROM lotto_tickets where guid=%u", pPlayer->GetGUIDLow());
+ if (result)
+ {
+ Field *fields = result->Fetch();
+ if (fields[0].GetInt32() >= MAX_TICKET)
+ {
+ pPlayer->SEND_GOSSIP_MENU(1200006, creature->GetGUID());
+ return true;
+ }
+ pPlayer->PrepareGossipMenu(creature);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BUY_TICKET, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ pPlayer->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
+ }
+ }
+ return true;
+ }
+
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ {
+ pPlayer->PlayerTalkClass->ClearMenus();
+
+ if (!pPlayer->HasEnoughMoney(TICKET_COST))
+ return false;
+
+ switch(uiAction)
+ {
+ case GOSSIP_ACTION_INFO_DEF:
+ pPlayer->ModifyMoney(-TICKET_COST);
+ QueryResult result = ExtraDatabase.Query("SELECT MAX(id) FROM lotto_tickets");
+ if (result)
+ {
+ uint32 id = result->Fetch()->GetUInt32();
+ ExtraDatabase.PExecute("INSERT INTO lotto_tickets (id,name,guid) VALUES (%u,'%s',%u);", id+1, pPlayer->GetName().c_str(), pPlayer->GetGUIDLow());
+ char msg[500];
+ sprintf(msg, "Buona fortuna, $N. Il tuo biglietto e' il numero %i", id+1);
+ creature->MonsterWhisper(msg, pPlayer);
+ }
+ break;
+ }
+ pPlayer->PlayerTalkClass->SendCloseGossip();
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_lottoAI (creature);
+ }
+
+ struct npc_lottoAI : public ScriptedAI
+ {
+ npc_lottoAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SayTimer = 600*IN_MILLISECONDS;
+ }
+
+ uint32 SayTimer;
+
+ void UpdateAI( uint32 diff)
+ {
+ if (IsEventActive(EVENT_LOTTO))
+ {
+ if (me->IsVisible())
+ {
+ me->SetVisible(false);
+ QueryResult result = ExtraDatabase.Query("SELECT MAX(id) FROM lotto_tickets");
+ uint32 maxTickets = 0;
+ if (result)
+ {
+ maxTickets = result->Fetch()->GetUInt32();
+ if (!maxTickets)
+ return;
+ }
+
+ result = ExtraDatabase.Query("SELECT name, guid, id FROM `lotto_tickets` ORDER BY RAND() LIMIT 3;");
+ uint32 position = 0;
+
+ if (!result)
+ return;
+
+ do
+ {
+ ++position;
+
+ Field *fields = result->Fetch();
+
+ const char* name = fields[0].GetCString();
+ uint32 guid = fields[1].GetUInt32();
+ uint32 ticket = fields[2].GetUInt32();
+ // uint32 reward = TICKET_COST / (1 << position) * maxTickets;
+ uint32 reward = TICKET_COST * mol_win[position-1] * maxTickets;
+ uint32 count = 0;
+ bool flag = false;
+
+ ExtraDatabase.PExecute("INSERT INTO `lotto_extractions` (winner,guid,position,reward) VALUES ('%s',%u,%u,%u);",name,guid,position,reward);
+
+ // Send reward by mail
+ //Item* item;
+ Player *pPlayer = ObjectAccessor::FindPlayer(guid);
+ SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ if (position != 4)
+ {
+ MailDraft("Premio Lotteria", "Complimenti! Hai vinto alla Lotteria!")
+ .AddMoney(reward)
+ .SendMailTo(trans, MailReceiver(pPlayer, GUID_LOPART(guid)), MailSender(MAIL_NORMAL, 0, MAIL_STATIONERY_GM));
+ }
+
+ CharacterDatabase.CommitTransaction(trans);
+
+ // Event Message
+ char msg[500];
+ switch (position)
+ {
+ case 1:
+ sprintf(msg, "Il vincitore della Lotteria e' %s che guadagna la bellezza di %i gold con il biglietto %i!", name, reward/10000, ticket);
+ break;
+ case 2:
+ sprintf(msg, "Il secondo premio va a %s che vince %i gold con il biglietto %i!", name, reward/10000, ticket);
+ break;
+ case 3:
+ sprintf(msg, "Mentre il terzo se lo aggiudica %s che vince %i gold con il biglietto %i!", name, reward/10000, ticket);
+ break;
+ //case 4:
+ // sprintf(msg, "E' uscito un premio speciale che se lo aggiudica %s che vince %s con il biglietto %i!", name, item->GetTemplate()->Name1.c_str(), ticket);
+ // break;
+ default:
+ break;
+ }
+
+ sWorld->SendGlobalText(msg,NULL);
+ }
+ while (result->NextRow());
+
+ // Delete tickets after extraction
+ ExtraDatabase.PExecute("DELETE FROM lotto_tickets;");
+ }
+ }
+ else
+ {
+ if (!me->IsVisible())
+ me->SetVisible(true);
+
+ if (SayTimer <= diff)
+ {
+ char msg[500];
+ sprintf(msg, "Biglietti della Lotteria! Bastano %u ori per diventare milionari!", TICKET_COST / 10000);
+ me->MonsterYell(msg, 0, NULL);
+ QueryResult result = ExtraDatabase.Query("SELECT MAX(id) FROM lotto_tickets");
+ if (result)
+ {
+ uint32 maxTickets = result->Fetch()->GetUInt32();
+ char msg[500];
+ sprintf(msg, "Il Primo premio ammonta a %u ori!", uint32(TICKET_COST / 10000 * mol_win[0] * maxTickets));
+ if (uint32(TICKET_COST / 10000 * mol_win[0] * maxTickets) > 3000)
+ me->MonsterYell(msg, LANG_UNIVERSAL, NULL);
+ }
+ SayTimer = 600 * IN_MILLISECONDS;
+ }
+ else SayTimer -= diff;
+ }
+ }
+ };
+
+};
+
+void AddSC_npc_lottery()
+{
+ new npc_lotto();
+}
+
diff --git a/src/server/game/Anticheat/AntiCheatScripts.cpp b/src/server/game/Anticheat/AntiCheatScripts.cpp
new file mode 100644
index 0000000000..44fb5e1af3
--- /dev/null
+++ b/src/server/game/Anticheat/AntiCheatScripts.cpp
@@ -0,0 +1,14 @@
+#include "AnticheatScripts.h"
+#include "AnticheatMgr.h"
+
+AnticheatScripts::AnticheatScripts(): PlayerScript("AnticheatScripts") {}
+
+void AnticheatScripts::OnLogout(Player* player)
+{
+ sAnticheatMgr->HandlePlayerLogout(player);
+}
+
+void AnticheatScripts::OnLogin(Player* player)
+{
+ sAnticheatMgr->HandlePlayerLogin(player);
+}
\ No newline at end of file
diff --git a/src/server/game/Anticheat/AnticheatData.cpp b/src/server/game/Anticheat/AnticheatData.cpp
new file mode 100644
index 0000000000..1a0402f704
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatData.cpp
@@ -0,0 +1,118 @@
+#include "AnticheatData.h"
+
+AnticheatData::AnticheatData()
+{
+ lastOpcode = 0;
+ totalReports = 0;
+ for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+ {
+ typeReports[i] = 0;
+ tempReports[i] = 0;
+ tempReportsTimer[i] = 0;
+ }
+ average = 0;
+ creationTime = 0;
+ hasDailyReport = false;
+}
+
+AnticheatData::~AnticheatData()
+{
+}
+
+void AnticheatData::SetDailyReportState(bool b)
+{
+ hasDailyReport = b;
+}
+
+bool AnticheatData::GetDailyReportState()
+{
+ return hasDailyReport;
+}
+
+void AnticheatData::SetLastOpcode(uint32 opcode)
+{
+ lastOpcode = opcode;
+}
+
+void AnticheatData::SetPosition(float x, float y, float z, float o)
+{
+ lastMovementInfo.pos.m_positionX = x;
+ lastMovementInfo.pos.m_positionY = y;
+ lastMovementInfo.pos.m_positionZ = z;
+ lastMovementInfo.pos.m_orientation = o;
+}
+
+uint32 AnticheatData::GetLastOpcode() const
+{
+ return lastOpcode;
+}
+
+const MovementInfo& AnticheatData::GetLastMovementInfo() const
+{
+ return lastMovementInfo;
+}
+
+void AnticheatData::SetLastMovementInfo(MovementInfo& moveInfo)
+{
+ lastMovementInfo = moveInfo;
+}
+
+uint32 AnticheatData::GetTotalReports() const
+{
+ return totalReports;
+}
+
+void AnticheatData::SetTotalReports(uint32 _totalReports)
+{
+ totalReports = _totalReports;
+}
+
+void AnticheatData::SetTypeReports(uint32 type, uint32 amount)
+{
+ typeReports[type] = amount;
+}
+
+uint32 AnticheatData::GetTypeReports(uint32 type) const
+{
+ return typeReports[type];
+}
+
+float AnticheatData::GetAverage() const
+{
+ return average;
+}
+
+void AnticheatData::SetAverage(float _average)
+{
+ average = _average;
+}
+
+uint32 AnticheatData::GetCreationTime() const
+{
+ return creationTime;
+}
+
+void AnticheatData::SetCreationTime(uint32 _creationTime)
+{
+ creationTime = _creationTime;
+}
+
+void AnticheatData::SetTempReports(uint32 amount, uint8 type)
+{
+ tempReports[type] = amount;
+}
+
+uint32 AnticheatData::GetTempReports(uint8 type)
+{
+ return tempReports[type];
+}
+
+void AnticheatData::SetTempReportsTimer(uint32 time, uint8 type)
+{
+ tempReportsTimer[type] = time;
+}
+
+uint32 AnticheatData::GetTempReportsTimer(uint8 type)
+{
+ return tempReportsTimer[type];
+}
\ No newline at end of file
diff --git a/src/server/game/Anticheat/AnticheatData.h b/src/server/game/Anticheat/AnticheatData.h
new file mode 100644
index 0000000000..700ad2df78
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatData.h
@@ -0,0 +1,63 @@
+#ifndef SC_ACDATA_H
+#define SC_ACDATA_H
+
+#include "AnticheatMgr.h"
+
+#define MAX_REPORT_TYPES 6
+
+class AnticheatData
+{
+public:
+ AnticheatData();
+ ~AnticheatData();
+
+ void SetLastOpcode(uint32 opcode);
+ uint32 GetLastOpcode() const;
+
+ const MovementInfo& GetLastMovementInfo() const;
+ void SetLastMovementInfo(MovementInfo& moveInfo);
+
+ void SetPosition(float x, float y, float z, float o);
+
+ /*
+ bool GetDisableACCheck() const;
+ void SetDisableACCheck(bool check);
+
+ uint32 GetDisableACTimer() const;
+ void SetDisableACTimer(uint32 timer);*/
+
+ uint32 GetTotalReports() const;
+ void SetTotalReports(uint32 _totalReports);
+
+ uint32 GetTypeReports(uint32 type) const;
+ void SetTypeReports(uint32 type, uint32 amount);
+
+ float GetAverage() const;
+ void SetAverage(float _average);
+
+ uint32 GetCreationTime() const;
+ void SetCreationTime(uint32 creationTime);
+
+ void SetTempReports(uint32 amount, uint8 type);
+ uint32 GetTempReports(uint8 type);
+
+ void SetTempReportsTimer(uint32 time, uint8 type);
+ uint32 GetTempReportsTimer(uint8 type);
+
+ void SetDailyReportState(bool b);
+ bool GetDailyReportState();
+private:
+ uint32 lastOpcode;
+ MovementInfo lastMovementInfo;
+ //bool disableACCheck;
+ //uint32 disableACCheckTimer;
+ uint32 totalReports;
+ uint32 typeReports[MAX_REPORT_TYPES];
+ float average;
+ uint32 creationTime;
+ uint32 tempReports[MAX_REPORT_TYPES];
+ uint32 tempReportsTimer[MAX_REPORT_TYPES];
+ bool hasDailyReport;
+};
+
+#endif
\ No newline at end of file
diff --git a/src/server/game/Anticheat/AnticheatMgr.cpp b/src/server/game/Anticheat/AnticheatMgr.cpp
new file mode 100644
index 0000000000..81e5c4edcb
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatMgr.cpp
@@ -0,0 +1,435 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see .
+ */
+
+#include "AnticheatMgr.h"
+#include "AnticheatScripts.h"
+#include "MapManager.h"
+
+#define CLIMB_ANGLE 1.9f
+
+AnticheatMgr::AnticheatMgr()
+{
+}
+
+AnticheatMgr::~AnticheatMgr()
+{
+ m_Players.clear();
+}
+
+void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo /* movementInfo */,uint32 opcode)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & JUMP_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUIDLow();
+
+ if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && opcode == MSG_MOVE_JUMP)
+ {
+ BuildReport(player,JUMP_HACK_REPORT);
+ sLog->outError("AnticheatMgr:: Jump-Hack detected player GUID (low) %u",player->GetGUIDLow());
+ }
+}
+
+void AnticheatMgr::WalkOnWaterHackDetection(Player* player, MovementInfo /* movementInfo */)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & WALK_WATER_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUIDLow();
+ if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING))
+ return;
+
+ // if we are a ghost we can walk on water
+ if (!player->IsAlive())
+ return;
+
+ if (player->HasAuraType(SPELL_AURA_FEATHER_FALL) ||
+ player->HasAuraType(SPELL_AURA_SAFE_FALL) ||
+ player->HasAuraType(SPELL_AURA_WATER_WALK))
+ return;
+
+ sLog->outError("AnticheatMgr:: Walk on Water - Hack detected player GUID (low) %u",player->GetGUIDLow());
+ BuildReport(player,WALK_WATER_HACK_REPORT);
+
+}
+
+void AnticheatMgr::FlyHackDetection(Player* player, MovementInfo /* movementInfo */)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & FLY_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUIDLow();
+ if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FLYING))
+ return;
+
+ if (player->HasAuraType(SPELL_AURA_FLY) ||
+ player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) ||
+ player->HasAuraType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED))
+ return;
+
+ sLog->outError("AnticheatMgr:: Fly-Hack detected player GUID (low) %u",player->GetGUIDLow());
+ BuildReport(player,FLY_HACK_REPORT);
+}
+
+void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movementInfo)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & TELEPORT_PLANE_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUIDLow();
+
+ if (m_Players[key].GetLastMovementInfo().pos.GetPositionZ() != 0 ||
+ movementInfo.pos.GetPositionZ() != 0)
+ return;
+
+ if (movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING))
+ return;
+
+ //DEAD_FALLING was deprecated
+ //if (player->getDeathState() == DEAD_FALLING)
+ // return;
+ float x, y, z;
+ player->GetPosition(x, y, z);
+ float ground_Z = player->GetMap()->GetHeight(x, y, z);
+ float z_diff = fabs(ground_Z - z);
+
+ // we are not really walking there
+ if (z_diff > 1.0f)
+ {
+ sLog->outError("AnticheatMgr:: Teleport To Plane - Hack detected player GUID (low) %u",player->GetGUIDLow());
+ BuildReport(player,TELEPORT_PLANE_HACK_REPORT);
+ }
+}
+
+void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode)
+{
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return;
+
+ if (player->IsGameMaster())
+ return;
+
+ uint32 key = player->GetGUIDLow();
+
+ if (player->IsInFlight() || player->GetTransport() || player->GetVehicle())
+ {
+ m_Players[key].SetLastMovementInfo(movementInfo);
+ m_Players[key].SetLastOpcode(opcode);
+ return;
+ }
+
+ SpeedHackDetection(player,movementInfo);
+ FlyHackDetection(player,movementInfo);
+ WalkOnWaterHackDetection(player,movementInfo);
+ JumpHackDetection(player,movementInfo,opcode);
+ TeleportPlaneHackDetection(player, movementInfo);
+ ClimbHackDetection(player,movementInfo,opcode);
+
+ m_Players[key].SetLastMovementInfo(movementInfo);
+ m_Players[key].SetLastOpcode(opcode);
+}
+
+// basic detection
+void AnticheatMgr::ClimbHackDetection(Player *player, MovementInfo movementInfo, uint32 opcode)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & CLIMB_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUIDLow();
+
+ if (opcode != MSG_MOVE_HEARTBEAT ||
+ m_Players[key].GetLastOpcode() != MSG_MOVE_HEARTBEAT)
+ return;
+
+ // in this case we don't care if they are "legal" flags, they are handled in another parts of the Anticheat Manager.
+ if (player->IsInWater() ||
+ player->IsFlying() ||
+ player->IsFalling())
+ return;
+
+ Position playerPos;
+ Position pos;
+ player->GetPosition(&pos);
+
+ float deltaZ = fabs(playerPos.GetPositionZ() - movementInfo.pos.GetPositionZ());
+ float deltaXY = movementInfo.pos.GetExactDist2d(&playerPos);
+
+ float angle = Position::NormalizeOrientation(tan(deltaZ/deltaXY));
+
+ if (angle > CLIMB_ANGLE)
+ {
+ sLog->outError("AnticheatMgr:: Climb-Hack detected player GUID (low) %u", player->GetGUIDLow());
+ BuildReport(player,CLIMB_HACK_REPORT);
+ }
+}
+
+void AnticheatMgr::SpeedHackDetection(Player* player,MovementInfo movementInfo)
+{
+ if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & SPEED_HACK_DETECTION) == 0)
+ return;
+
+ uint32 key = player->GetGUIDLow();
+
+ // We also must check the map because the movementFlag can be modified by the client.
+ // If we just check the flag, they could always add that flag and always skip the speed hacking detection.
+ // 369 == DEEPRUN TRAM
+ if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && player->GetMapId() == 369)
+ return;
+
+ uint32 distance2D = (uint32)movementInfo.pos.GetExactDist2d(&m_Players[key].GetLastMovementInfo().pos);
+ uint8 moveType = 0;
+
+ // we need to know HOW is the player moving
+ // TO-DO: Should we check the incoming movement flags?
+ if (player->HasUnitMovementFlag(MOVEMENTFLAG_SWIMMING))
+ moveType = MOVE_SWIM;
+ else if (player->IsFlying())
+ moveType = MOVE_FLIGHT;
+ else if (player->HasUnitMovementFlag(MOVEMENTFLAG_WALKING))
+ moveType = MOVE_WALK;
+ else
+ moveType = MOVE_RUN;
+
+ // how many yards the player can do in one sec.
+ uint32 speedRate = (uint32)(player->GetSpeed(UnitMoveType(moveType)) + movementInfo.jump.xyspeed);
+
+ // how long the player took to move to here.
+ uint32 timeDiff = getMSTimeDiff(m_Players[key].GetLastMovementInfo().time,movementInfo.time);
+
+ if (!timeDiff)
+ timeDiff = 1;
+
+ // this is the distance doable by the player in 1 sec, using the time done to move to this point.
+ uint32 clientSpeedRate = distance2D * 1000 / timeDiff;
+
+ // we did the (uint32) cast to accept a margin of tolerance
+ if (clientSpeedRate > speedRate)
+ {
+ BuildReport(player,SPEED_HACK_REPORT);
+ sLog->outError("AnticheatMgr:: Speed-Hack detected player GUID (low) %u",player->GetGUIDLow());
+ }
+}
+
+void AnticheatMgr::StartScripts()
+{
+ new AnticheatScripts();
+}
+
+void AnticheatMgr::HandlePlayerLogin(Player* player)
+{
+ // we must delete this to prevent errors in case of crash
+ ExtraDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u", player->GetGUIDLow());
+ // we initialize the pos of lastMovementPosition var.
+ m_Players[player->GetGUIDLow()].SetPosition(player->GetPositionX(),player->GetPositionY(),player->GetPositionZ(),player->GetOrientation());
+ QueryResult resultDB = ExtraDatabase.PQuery("SELECT * FROM daily_players_reports WHERE guid=%u;", player->GetGUIDLow());
+
+ if (resultDB)
+ m_Players[player->GetGUIDLow()].SetDailyReportState(true);
+}
+
+void AnticheatMgr::HandlePlayerLogout(Player* player)
+{
+ // TO-DO Make a table that stores the cheaters of the day, with more detailed information.
+
+ // We must also delete it at logout to prevent have data of offline players in the db when we query the database (IE: The GM Command)
+ ExtraDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u", player->GetGUIDLow());
+ // Delete not needed data from the memory.
+ m_Players.erase(player->GetGUIDLow());
+}
+
+void AnticheatMgr::SavePlayerData(Player* player)
+{
+ ExtraDatabase.PExecute("REPLACE INTO players_reports_status (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);", player->GetGUIDLow(), m_Players[player->GetGUIDLow()].GetAverage(), m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT), m_Players[player->GetGUIDLow()].GetCreationTime());
+}
+
+uint32 AnticheatMgr::GetTotalReports(uint32 lowGUID)
+{
+ return m_Players[lowGUID].GetTotalReports();
+}
+
+float AnticheatMgr::GetAverage(uint32 lowGUID)
+{
+ return m_Players[lowGUID].GetAverage();
+}
+
+uint32 AnticheatMgr::GetTypeReports(uint32 lowGUID, uint8 type)
+{
+ return m_Players[lowGUID].GetTypeReports(type);
+}
+
+bool AnticheatMgr::MustCheckTempReports(uint8 type)
+{
+ if (type == JUMP_HACK_REPORT)
+ return false;
+
+ return true;
+}
+
+void AnticheatMgr::BuildReport(Player* player,uint8 reportType)
+{
+ uint32 key = player->GetGUIDLow();
+
+ if (MustCheckTempReports(reportType))
+ {
+ uint32 actualTime = getMSTime();
+
+ if (!m_Players[key].GetTempReportsTimer(reportType))
+ m_Players[key].SetTempReportsTimer(actualTime,reportType);
+
+ if (getMSTimeDiff(m_Players[key].GetTempReportsTimer(reportType),actualTime) < 3000)
+ {
+ m_Players[key].SetTempReports(m_Players[key].GetTempReports(reportType)+1,reportType);
+
+ if (m_Players[key].GetTempReports(reportType) < 3)
+ return;
+ } else
+ {
+ m_Players[key].SetTempReportsTimer(actualTime,reportType);
+ m_Players[key].SetTempReports(1,reportType);
+ return;
+ }
+ }
+
+ // generating creationTime for average calculation
+ if (!m_Players[key].GetTotalReports())
+ m_Players[key].SetCreationTime(getMSTime());
+
+ // increasing total_reports
+ m_Players[key].SetTotalReports(m_Players[key].GetTotalReports()+1);
+ // increasing specific cheat report
+ m_Players[key].SetTypeReports(reportType,m_Players[key].GetTypeReports(reportType)+1);
+
+ // diff time for average calculation
+ uint32 diffTime = getMSTimeDiff(m_Players[key].GetCreationTime(),getMSTime()) / IN_MILLISECONDS;
+
+ if (diffTime > 0)
+ {
+ // Average == Reports per second
+ float average = float(m_Players[key].GetTotalReports()) / float(diffTime);
+ m_Players[key].SetAverage(average);
+ }
+
+ if (sWorld->getIntConfig(CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT) < m_Players[key].GetTotalReports())
+ {
+ if (!m_Players[key].GetDailyReportState())
+ {
+ ExtraDatabase.PExecute("REPLACE INTO daily_players_reports (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);", player->GetGUIDLow(), m_Players[player->GetGUIDLow()].GetAverage(), m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT), m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT), m_Players[player->GetGUIDLow()].GetCreationTime());
+ m_Players[key].SetDailyReportState(true);
+ }
+ }
+
+ if (m_Players[key].GetTotalReports() > sWorld->getIntConfig(CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION))
+ {
+ // display warning at the center of the screen, hacky way?
+ std::string str = "";
+ str = "|cFFFFFC00[AC]|cFF00FFFF[|cFF60FF00" + std::string(player->GetName().c_str()) + "|cFF00FFFF] Possible cheater!";
+ WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
+ data << str;
+ sWorld->SendGlobalGMMessage(&data);
+ }
+}
+
+void AnticheatMgr::AnticheatGlobalCommand(ChatHandler* handler)
+{
+ // MySQL will sort all for us, anyway this is not the best way we must only save the anticheat data not whole player's data!.
+ sObjectAccessor->SaveAllPlayers();
+
+ QueryResult resultDB = ExtraDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY average ASC LIMIT 3;");
+ if (!resultDB)
+ {
+ handler->PSendSysMessage("No players found.");
+ return;
+ } else
+ {
+ handler->SendSysMessage("=============================");
+ handler->PSendSysMessage("Players with the lowest averages:");
+ do
+ {
+ Field *fieldsDB = resultDB->Fetch();
+
+ uint32 guid = fieldsDB[0].GetUInt32();
+ float average = fieldsDB[1].GetFloat();
+ uint32 total_reports = fieldsDB[2].GetUInt32();
+
+ if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid))
+ handler->PSendSysMessage("Player: %s Average: %f Total Reports: %u",player->GetName().c_str(),average,total_reports);
+
+ } while (resultDB->NextRow());
+ }
+
+ resultDB = ExtraDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY total_reports DESC LIMIT 3;");
+
+ // this should never happen
+ if (!resultDB)
+ {
+ handler->PSendSysMessage("No players found.");
+ return;
+ } else
+ {
+ handler->SendSysMessage("=============================");
+ handler->PSendSysMessage("Players with the more reports:");
+ do
+ {
+ Field *fieldsDB = resultDB->Fetch();
+
+ uint32 guid = fieldsDB[0].GetUInt32();
+ float average = fieldsDB[1].GetFloat();
+ uint32 total_reports = fieldsDB[2].GetUInt32();
+
+ if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid))
+ handler->PSendSysMessage("Player: %s Total Reports: %u Average: %f",player->GetName().c_str(),total_reports,average);
+
+ } while (resultDB->NextRow());
+ }
+}
+
+void AnticheatMgr::AnticheatDeleteCommand(uint32 guid)
+{
+ if (!guid)
+ {
+ for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
+ {
+ (*it).second.SetTotalReports(0);
+ (*it).second.SetAverage(0);
+ (*it).second.SetCreationTime(0);
+ for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+ {
+ (*it).second.SetTempReports(0,i);
+ (*it).second.SetTempReportsTimer(0,i);
+ (*it).second.SetTypeReports(i,0);
+ }
+ }
+ ExtraDatabase.PExecute("DELETE FROM players_reports_status;");
+ }
+ else
+ {
+ m_Players[guid].SetTotalReports(0);
+ m_Players[guid].SetAverage(0);
+ m_Players[guid].SetCreationTime(0);
+ for (uint8 i = 0; i < MAX_REPORT_TYPES; i++)
+ {
+ m_Players[guid].SetTempReports(0,i);
+ m_Players[guid].SetTempReportsTimer(0,i);
+ m_Players[guid].SetTypeReports(i,0);
+ }
+ ExtraDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u;",guid);
+ }
+}
+
+void AnticheatMgr::ResetDailyReportStates()
+{
+ for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it)
+ m_Players[(*it).first].SetDailyReportState(false);
+}
\ No newline at end of file
diff --git a/src/server/game/Anticheat/AnticheatMgr.h b/src/server/game/Anticheat/AnticheatMgr.h
new file mode 100644
index 0000000000..2789ed985d
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatMgr.h
@@ -0,0 +1,103 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see .
+ */
+
+#ifndef SC_ACMGR_H
+#define SC_ACMGR_H
+
+//#include
+#include "Common.h"
+#include "SharedDefines.h"
+#include "ScriptPCH.h"
+#include "AnticheatData.h"
+#include "Chat.h"
+
+class Player;
+class AnticheatData;
+
+enum ReportTypes
+{
+ SPEED_HACK_REPORT = 0,
+ FLY_HACK_REPORT,
+ WALK_WATER_HACK_REPORT,
+ JUMP_HACK_REPORT,
+ TELEPORT_PLANE_HACK_REPORT,
+ CLIMB_HACK_REPORT,
+
+ // MAX_REPORT_TYPES
+};
+
+enum DetectionTypes
+{
+ SPEED_HACK_DETECTION = 1,
+ FLY_HACK_DETECTION = 2,
+ WALK_WATER_HACK_DETECTION = 4,
+ JUMP_HACK_DETECTION = 8,
+ TELEPORT_PLANE_HACK_DETECTION = 16,
+ CLIMB_HACK_DETECTION = 32
+};
+
+// GUIDLow is the key.
+typedef std::map AnticheatPlayersDataMap;
+
+class AnticheatMgr
+{
+// friend class ACE_Singleton;
+ AnticheatMgr();
+ ~AnticheatMgr();
+
+ public:
+ static AnticheatMgr* instance()
+ {
+ static AnticheatMgr* instance = new AnticheatMgr();
+ return instance;
+ }
+
+ void StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode);
+ void DeletePlayerReport(Player* player, bool login);
+ void DeletePlayerData(Player* player);
+ void CreatePlayerData(Player* player);
+ void SavePlayerData(Player* player);
+
+ void StartScripts();
+
+ void HandlePlayerLogin(Player* player);
+ void HandlePlayerLogout(Player* player);
+
+ uint32 GetTotalReports(uint32 lowGUID);
+ float GetAverage(uint32 lowGUID);
+ uint32 GetTypeReports(uint32 lowGUID, uint8 type);
+
+ void AnticheatGlobalCommand(ChatHandler* handler);
+ void AnticheatDeleteCommand(uint32 guid);
+
+ void ResetDailyReportStates();
+ private:
+ void SpeedHackDetection(Player* player, MovementInfo movementInfo);
+ void FlyHackDetection(Player* player, MovementInfo movementInfo);
+ void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo);
+ void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode);
+ void TeleportPlaneHackDetection(Player* player, MovementInfo);
+ void ClimbHackDetection(Player* player,MovementInfo movementInfo,uint32 opcode);
+
+ void BuildReport(Player* player,uint8 reportType);
+
+ bool MustCheckTempReports(uint8 type);
+
+ AnticheatPlayersDataMap m_Players; ///< Player data
+};
+
+#define sAnticheatMgr AnticheatMgr::instance()
+
+#endif
\ No newline at end of file
diff --git a/src/server/game/Anticheat/AnticheatScripts.h b/src/server/game/Anticheat/AnticheatScripts.h
new file mode 100644
index 0000000000..b060370c0c
--- /dev/null
+++ b/src/server/game/Anticheat/AnticheatScripts.h
@@ -0,0 +1,15 @@
+#ifndef SC_ACSCRIPTS_H
+#define SC_ACSCRIPTS_H
+
+#include "ScriptPCH.h"
+
+class AnticheatScripts: public PlayerScript
+{
+ public:
+ AnticheatScripts();
+
+ void OnLogout(Player* player);
+ void OnLogin(Player* player);
+};
+
+#endif
\ No newline at end of file
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index 6aa946a3a4..b090afb9f8 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -14,6 +14,7 @@ file(GLOB_RECURSE sources_Accounts Accounts/*.cpp Accounts/*.h)
file(GLOB_RECURSE sources_Achievements Achievements/*.cpp Achievements/*.h)
file(GLOB_RECURSE sources_Addons Addons/*.cpp Addons/*.h)
file(GLOB_RECURSE sources_AI AI/*.cpp AI/*.h)
+file(GLOB_RECURSE sources_Anticheat Anticheat/*.cpp Anticheat/*.h)
file(GLOB_RECURSE sources_AuctionHouse AuctionHouse/*.cpp AuctionHouse/*.h)
file(GLOB_RECURSE sources_Battlefield Battlefield/*.cpp Battlefield/*.h)
file(GLOB_RECURSE sources_Battlegrounds Battlegrounds/*.cpp Battlegrounds/*.h)
@@ -68,6 +69,7 @@ set(game_STAT_SRCS
${sources_Achievements}
${sources_Addons}
${sources_AI}
+ ${sources_Anticheat}
${sources_AuctionHouse}
${sources_Battlefield}
${sources_Battlegrounds}
@@ -142,6 +144,7 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/AI/CoreAI
${CMAKE_CURRENT_SOURCE_DIR}/AI/ScriptedAI
${CMAKE_CURRENT_SOURCE_DIR}/AI/SmartScripts
+ ${CMAKE_CURRENT_SOURCE_DIR}/Anticheat
${CMAKE_CURRENT_SOURCE_DIR}/AuctionHouse
${CMAKE_CURRENT_SOURCE_DIR}/Battlefield
${CMAKE_CURRENT_SOURCE_DIR}/Battlefield/Zones
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index e0a5e0944d..9b548aaeff 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -9080,6 +9080,14 @@ GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry)
return NULL;
}
+//[AZTH]
+Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const
+{
+ uint64 guid = MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER);
+ return ObjectAccessor::FindPlayer(guid);
+}
+//[AZTH]
+
bool ObjectMgr::IsGameObjectStaticTransport(uint32 entry)
{
GameObjectTemplate const* goinfo = GetGameObjectTemplate(entry);
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index bf7d3a3915..b036c1d8b8 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -666,6 +666,8 @@ class ObjectMgr
typedef std::map CharacterConversionMap;
+ Player* GetPlayerByLowGUID(uint32 lowguid) const; //[AZTH]
+
GameObjectTemplate const* GetGameObjectTemplate(uint32 entry);
bool IsGameObjectStaticTransport(uint32 entry);
GameObjectTemplateContainer const* GetGameObjectTemplates() const { return &_gameObjectTemplateStore; }
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index aff9539c7d..41e313961f 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -35,6 +35,7 @@
#include "ArenaSpectator.h"
#include "Chat.h"
#include "BattlegroundMgr.h"
+#include "AnticheatMgr.h"
#define MOVEMENT_PACKET_TIME_DELAY 0
@@ -407,6 +408,11 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recvData)
// Dont allow to turn on walking if charming other player
if (mover->GetGUID() != _player->GetGUID())
movementInfo.flags &= ~MOVEMENTFLAG_WALKING;
+
+ // [AZTH] Anticheat
+ if (plrMover)
+ sAnticheatMgr->StartHackDetection(plrMover, movementInfo, opcode);
+ // [/AZTH]
uint32 mstime = World::GetGameTimeMS();
/*----------------------*/
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index cdeb7e5c6f..b1eed72c55 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -17,6 +17,7 @@
#include "ScriptLoader.h"
#include "ScriptMgr.h"
+#include "AnticheatMgr.h"
//examples
void AddSC_example_creature();
@@ -74,6 +75,7 @@ void AddSC_tele_commandscript();
void AddSC_ticket_commandscript();
void AddSC_titles_commandscript();
void AddSC_wp_commandscript();
+void AddSC_anticheat_commandscript();
#ifdef SCRIPTS
//world
@@ -594,6 +596,7 @@ void AddScripts()
AddSpellScripts();
AddSC_SmartSCripts();
AddCommandScripts();
+ sAnticheatMgr->StartScripts(); //[AZTH] Anticheat
#ifdef SCRIPTS
AddWorldScripts();
AddEventScripts();
@@ -693,6 +696,7 @@ void AddCommandScripts()
AddSC_ticket_commandscript();
AddSC_titles_commandscript();
AddSC_wp_commandscript();
+ AddSC_anticheat_commandscript();
}
void AddWorldScripts()
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index f026cba9b4..350ecf6132 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -87,6 +87,7 @@
#include "WhoListCache.h"
#include "AsyncAuctionListing.h"
#include "SavingSystem.h"
+#include "AnticheatMgr.h"
ACE_Atomic_Op World::m_stopEvent = false;
uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
@@ -1197,6 +1198,13 @@ void World::LoadConfigSettings(bool reload)
// Dungeon finder
m_int_configs[CONFIG_LFG_OPTIONSMASK] = sConfigMgr->GetIntDefault("DungeonFinder.OptionsMask", 3);
+ //[AZTH] ANTICHEAT
+ m_bool_configs[CONFIG_ANTICHEAT_ENABLE] = sConfigMgr->GetBoolDefault("Anticheat.Enable", true);
+ m_int_configs[CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION] = sConfigMgr->GetIntDefault("Anticheat.ReportsForIngameWarnings", 70);
+ m_int_configs[CONFIG_ANTICHEAT_DETECTIONS_ENABLED] = sConfigMgr->GetIntDefault("Anticheat.DetectionsEnabled", 31);
+ m_int_configs[CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT] = sConfigMgr->GetIntDefault("Anticheat.MaxReportsForDailyReport", 70);
+ //[AZTH]
+
// DBC_ItemAttributes
m_bool_configs[CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES] = sConfigMgr->GetBoolDefault("DBC.EnforceItemAttributes", true);
@@ -2818,6 +2826,7 @@ void World::ResetDailyQuests()
// change available dailies
sPoolMgr->ChangeDailyQuests();
+ sAnticheatMgr->ResetDailyReportStates();
}
void World::LoadDBAllowedSecurityLevel()
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 378bdfce09..06064dae3a 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -156,6 +156,7 @@ enum WorldBoolConfigs
CONFIG_QUEST_IGNORE_AUTO_ACCEPT,
CONFIG_QUEST_IGNORE_AUTO_COMPLETE,
CONFIG_WARDEN_ENABLED,
+ CONFIG_ANTICHEAT_ENABLE,
BOOL_CONFIG_VALUE_COUNT
};
@@ -317,6 +318,9 @@ enum WorldIntConfigs
CONFIG_WARDEN_NUM_MEM_CHECKS,
CONFIG_WARDEN_NUM_OTHER_CHECKS,
CONFIG_BIRTHDAY_TIME,
+ CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION,
+ CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT,
+ CONFIG_ANTICHEAT_DETECTIONS_ENABLED,
INT_CONFIG_VALUE_COUNT
};
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 77e147b49d..1fd7a62921 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -73,6 +73,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
+ ${CMAKE_SOURCE_DIR}/src/server/game/Anticheat
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
diff --git a/src/server/scripts/Commands/cs_anticheat.cpp b/src/server/scripts/Commands/cs_anticheat.cpp
new file mode 100644
index 0000000000..a13cb77fac
--- /dev/null
+++ b/src/server/scripts/Commands/cs_anticheat.cpp
@@ -0,0 +1,262 @@
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see .
+ */
+#include "Language.h"
+#include "ScriptMgr.h"
+#include "ObjectMgr.h"
+#include "Chat.h"
+#include "AnticheatMgr.h"
+
+class anticheat_commandscript : public CommandScript
+{
+public:
+ anticheat_commandscript() : CommandScript("anticheat_commandscript") { }
+
+ ChatCommand* GetCommands() const
+ {
+ static ChatCommand anticheatCommandTable[] =
+ {
+ { "global", SEC_GAMEMASTER, true, &HandleAntiCheatGlobalCommand, "", NULL },
+ { "player", SEC_GAMEMASTER, true, &HandleAntiCheatPlayerCommand, "", NULL },
+ { "delete", SEC_ADMINISTRATOR, true, &HandleAntiCheatDeleteCommand, "", NULL },
+ { "handle", SEC_ADMINISTRATOR, true, &HandleAntiCheatHandleCommand, "", NULL },
+ { "jail", SEC_GAMEMASTER, true, &HandleAnticheatJailCommand, "", NULL },
+ { "warn", SEC_GAMEMASTER, true, &HandleAnticheatWarnCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "anticheat", SEC_GAMEMASTER, true, NULL, "", anticheatCommandTable},
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ return commandTable;
+ }
+
+ static bool HandleAnticheatWarnCommand(ChatHandler* handler, const char* args)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ Player* pTarget = NULL;
+
+ std::string strCommand;
+
+ char* command = strtok((char*)args, " ");
+
+ if (command)
+ {
+ strCommand = command;
+ normalizePlayerName(strCommand);
+
+ pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+ }else
+ pTarget = handler->getSelectedPlayer();
+
+ if (!pTarget)
+ return false;
+
+ WorldPacket data;
+
+ // need copy to prevent corruption by strtok call in LineFromMessage original string
+ char* buf = strdup("The anticheat system has reported several times that you may be cheating. You will be monitored to confirm if this is accurate.");
+ char* pos = buf;
+
+ while (char* line = handler->LineFromMessage(pos))
+ {
+ handler->BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, NULL, NULL, line);
+ pTarget->GetSession()->SendPacket(&data);
+ }
+
+ free(buf);
+ return true;
+ }
+
+ static bool HandleAnticheatJailCommand(ChatHandler* handler, const char* args)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ Player* pTarget = NULL;
+
+ std::string strCommand;
+
+ char* command = strtok((char*)args, " ");
+
+ if (command)
+ {
+ strCommand = command;
+ normalizePlayerName(strCommand);
+
+ pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+ }else
+ pTarget = handler->getSelectedPlayer();
+
+ if (!pTarget)
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (pTarget == handler->GetSession()->GetPlayer())
+ return false;
+
+ // teleport both to jail.
+ pTarget->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
+ handler->GetSession()->GetPlayer()->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f);
+
+ WorldLocation loc;
+
+ // the player should be already there, but no :(
+ // pTarget->GetPosition(&loc);
+
+ loc.m_mapId = 1;
+ loc.m_positionX = 16226.5f;
+ loc.m_positionY = 16403.6f;
+ loc.m_positionZ = -64.5f;
+ loc.m_orientation = 3.2f;
+
+ pTarget->SetHomebind(loc,876);
+ return true;
+ }
+
+ static bool HandleAntiCheatDeleteCommand(ChatHandler* handler, const char* args)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ std::string strCommand;
+
+ char* command = strtok((char*)args, " "); //get entered name
+
+ if (!command)
+ return true;
+
+ strCommand = command;
+
+ if (strCommand.compare("deleteall") == 0)
+ sAnticheatMgr->AnticheatDeleteCommand(0);
+ else
+ {
+ normalizePlayerName(strCommand);
+ Player* player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+ if (!player)
+ handler->PSendSysMessage("Player doesn't exist");
+ else
+ sAnticheatMgr->AnticheatDeleteCommand(player->GetGUIDLow());
+ }
+
+ return true;
+ }
+
+ static bool HandleAntiCheatPlayerCommand(ChatHandler* handler, const char* args)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ return false;
+
+ std::string strCommand;
+
+ char* command = strtok((char*)args, " ");
+
+ uint32 guid = 0;
+ Player* player = NULL;
+
+ if (command)
+ {
+ strCommand = command;
+
+ normalizePlayerName(strCommand);
+ player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name
+
+ if (player)
+ guid = player->GetGUIDLow();
+ }else
+ {
+ player = handler->getSelectedPlayer();
+ if (player)
+ guid = player->GetGUIDLow();
+ }
+
+ if (!guid)
+ {
+ handler->PSendSysMessage("There is no player.");
+ return true;
+ }
+
+ float average = sAnticheatMgr->GetAverage(guid);
+ uint32 total_reports = sAnticheatMgr->GetTotalReports(guid);
+ uint32 speed_reports = sAnticheatMgr->GetTypeReports(guid,0);
+ uint32 fly_reports = sAnticheatMgr->GetTypeReports(guid,1);
+ uint32 jump_reports = sAnticheatMgr->GetTypeReports(guid,3);
+ uint32 waterwalk_reports = sAnticheatMgr->GetTypeReports(guid,2);
+ uint32 teleportplane_reports = sAnticheatMgr->GetTypeReports(guid,4);
+ uint32 climb_reports = sAnticheatMgr->GetTypeReports(guid,5);
+
+ handler->PSendSysMessage("Information about player %s",player->GetName().c_str());
+ handler->PSendSysMessage("Average: %f || Total Reports: %u ",average,total_reports);
+ handler->PSendSysMessage("Speed Reports: %u || Fly Reports: %u || Jump Reports: %u ",speed_reports,fly_reports,jump_reports);
+ handler->PSendSysMessage("Walk On Water Reports: %u || Teleport To Plane Reports: %u",waterwalk_reports,teleportplane_reports);
+ handler->PSendSysMessage("Climb Reports: %u", climb_reports);
+
+ return true;
+ }
+
+ static bool HandleAntiCheatHandleCommand(ChatHandler* handler, const char* args)
+ {
+ std::string strCommand;
+
+ char* command = strtok((char*)args, " ");
+
+ if (!command)
+ return true;
+
+ if (!handler->GetSession()->GetPlayer())
+ return true;
+
+ strCommand = command;
+
+ if (strCommand.compare("on") == 0)
+ {
+ sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,true);
+ handler->SendSysMessage("The Anticheat System is now: Enabled!");
+ }
+ else if (strCommand.compare("off") == 0)
+ {
+ sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,false);
+ handler->SendSysMessage("The Anticheat System is now: Disabled!");
+ }
+
+ return true;
+ }
+
+ static bool HandleAntiCheatGlobalCommand(ChatHandler* handler, const char* /* args */)
+ {
+ if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE))
+ {
+ handler->PSendSysMessage("The Anticheat System is disabled.");
+ return true;
+ }
+
+ sAnticheatMgr->AnticheatGlobalCommand(handler);
+
+ return true;
+ }
+};
+
+void AddSC_anticheat_commandscript()
+{
+ new anticheat_commandscript();
+}
\ No newline at end of file
diff --git a/src/server/shared/Database/DatabaseEnv.h b/src/server/shared/Database/DatabaseEnv.h
index cd45b97a1f..e29a899e36 100644
--- a/src/server/shared/Database/DatabaseEnv.h
+++ b/src/server/shared/Database/DatabaseEnv.h
@@ -37,10 +37,12 @@
#include "Implementation/LoginDatabase.h"
#include "Implementation/CharacterDatabase.h"
#include "Implementation/WorldDatabase.h"
+#include "Implementation/ExtraDatabase.h"
extern WorldDatabaseWorkerPool WorldDatabase;
extern CharacterDatabaseWorkerPool CharacterDatabase;
extern LoginDatabaseWorkerPool LoginDatabase;
+extern ExtraDatabaseWorkerPool ExtraDatabase;
#endif
diff --git a/src/server/shared/Database/Implementation/ExtraDatabase.cpp b/src/server/shared/Database/Implementation/ExtraDatabase.cpp
new file mode 100644
index 0000000000..dcb661cc52
--- /dev/null
+++ b/src/server/shared/Database/Implementation/ExtraDatabase.cpp
@@ -0,0 +1,28 @@
+/*
+ * Copyright (C) 2008-2010 TrinityCore
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see .
+ */
+
+#include "ExtraDatabase.h"
+
+void ExtraDatabaseConnection::DoPrepareStatements()
+{
+ if (!m_reconnecting)
+ m_stmts.resize(MAX_EXTRADATABASE_STATEMENTS);
+
+ PrepareStatement(EXTRA_ADD_ITEMSTAT, "INSERT INTO item_stats (guid, item, state, group_guid) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(EXTRA_GET_EXTERNAL_MAIL, "SELECT id, receiver, subject, message, money, item, item_count FROM mail_external ORDER BY id ASC", CONNECTION_SYNCH);
+ PrepareStatement(EXTRA_DEL_EXTERNAL_MAIL, "DELETE FROM mail_external WHERE id = ?", CONNECTION_ASYNC);
+}
diff --git a/src/server/shared/Database/Implementation/ExtraDatabase.h b/src/server/shared/Database/Implementation/ExtraDatabase.h
new file mode 100644
index 0000000000..269ed9425e
--- /dev/null
+++ b/src/server/shared/Database/Implementation/ExtraDatabase.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2008-2010 TrinityCore
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see .
+ */
+
+#ifndef _EXTRADATABASE_H
+#define _EXTRADATABASE_H
+
+#include "DatabaseWorkerPool.h"
+#include "MySQLConnection.h"
+
+class ExtraDatabaseConnection : public MySQLConnection
+{
+ public:
+ //- Constructors for sync and async connections
+ ExtraDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo) {}
+ ExtraDatabaseConnection(ACE_Activation_Queue* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo) {}
+
+
+ //- Loads databasetype specific prepared statements
+ void DoPrepareStatements();
+};
+
+typedef DatabaseWorkerPool ExtraDatabaseWorkerPool;
+
+enum ExtraDatabaseStatements
+{
+ /* Naming standard for defines:
+ {DB}_{SET/DEL/ADD/REP}_{Summary of data changed}
+ When updating more than one field, consider looking at the calling function
+ name for a suiting suffix.
+ */
+ EXTRA_ADD_ITEMSTAT,
+ EXTRA_GET_EXTERNAL_MAIL,
+ EXTRA_DEL_EXTERNAL_MAIL,
+ MAX_EXTRADATABASE_STATEMENTS,
+};
+
+#endif
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 0a00f1d1b7..db452167ee 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -52,6 +52,7 @@ int m_ServiceStatus = -1;
WorldDatabaseWorkerPool WorldDatabase; ///< Accessor to the world database
CharacterDatabaseWorkerPool CharacterDatabase; ///< Accessor to the character database
LoginDatabaseWorkerPool LoginDatabase; ///< Accessor to the realm/login database
+ExtraDatabaseWorkerPool ExtraDatabase; ///< Accessor to the realm/login database
uint32 realmID; ///< Id of the realm
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index d4250493af..fc942c7b31 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -90,6 +90,7 @@ LogsDir = ""
LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;auth"
WorldDatabaseInfo = "127.0.0.1;3306;trinity;trinity;world"
CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
+ExtraDatabaseInfo = "127.0.0.1;3306;trinity;trinity;extra"
#
# LoginDatabase.WorkerThreads
@@ -105,6 +106,7 @@ CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
LoginDatabase.WorkerThreads = 1
WorldDatabase.WorkerThreads = 1
CharacterDatabase.WorkerThreads = 1
+ExtraDatabase.WorkerThreads = 1
#
# LoginDatabase.SynchThreads
@@ -118,6 +120,7 @@ CharacterDatabase.WorkerThreads = 1
LoginDatabase.SynchThreads = 1
WorldDatabase.SynchThreads = 1
CharacterDatabase.SynchThreads = 2
+ExtraDatabase.SynchThreads = 1
#
# MaxPingTime
@@ -3158,3 +3161,40 @@ Transmogrification.SetCopperCost = 0
#
###################################################################################################
+# ANTICHEAT
+#
+# Anticheat.Enable
+# Description: Enables or disables the Anticheat System functionality
+# Default: 1 - (Enabled)
+# 0 - (Disabled)
+
+Anticheat.Enable = 1
+
+# Anticheat.ReportsForIngameWarnings
+# Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report.
+# Default: 70
+
+Anticheat.ReportsForIngameWarnings = 15
+
+# Anticheat.DetectionsEnabled
+# Description: It represents which detections are enabled.
+#
+# SPEED_HACK_DETECTION = 1
+# FLY_HACK_DETECTION = 2
+# WALK_WATER_HACK_DETECTION = 4
+# JUMP_HACK_DETECTION = 8
+# TELEPORT_PLANE_HACK_DETECTION = 16
+# CLIMB_HACK_DETECTION = 32
+#
+# Default: 31
+
+Anticheat.DetectionsEnabled = 31
+
+# Anticheat.MaxReportsForDailyReport
+# Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session).
+# Default: 70
+
+Anticheat.MaxReportsForDailyReport = 30
+
+#
+###################################################################################################
\ No newline at end of file