Modify battleground unified queue debug

This commit is contained in:
mik1893
2016-08-04 08:02:18 +01:00
parent 6cbeb93542
commit f016238291
@@ -461,7 +461,7 @@ void BattlegroundQueue::FillPlayersToBG(const int32 aliFree, const int32 hordeFr
}
else // unified queues, basically
{
sLog->outError("check min count for players - unified queue... - FILL PLAYERS TO BG ");
sLog->outDebug(LOG_FILTER_BATTLEGROUND,"check min count for players - unified queue... - FILL PLAYERS TO BG ");
for (; Ali_itr != m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].end() && m_SelectionPools[TEAM_ALLIANCE].AddGroup((*Ali_itr), 100); ++Ali_itr);
for (; Horde_itr != m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].end() && m_SelectionPools[TEAM_HORDE].AddGroup((*Horde_itr), 100); ++Horde_itr);
}
@@ -554,7 +554,7 @@ void BattlegroundQueue::FillPlayersToBGWithSpecific(const int32 aliFree, const i
}
else // unified queues, basically - let everyone in and we handle it later
{
sLog->outError("check min count for players - unified queue... - FILL PLAYERS TO BG WITH SPECIFIC ");
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "check min count for players - unified queue... - FILL PLAYERS TO BG WITH SPECIFIC ");
for (; Ali_itr != m_QueuedBoth[TEAM_ALLIANCE].end() && m_SelectionPools[TEAM_ALLIANCE].AddGroup((*Ali_itr), 100); ++Ali_itr);
for (; Horde_itr != m_QueuedBoth[TEAM_HORDE].end() && m_SelectionPools[TEAM_HORDE].AddGroup((*Horde_itr), 100);++Horde_itr);
}
@@ -640,7 +640,7 @@ bool BattlegroundQueue::CheckNormalMatch(Battleground* bgTemplate, BattlegroundB
if (sBattlegroundMgr->isTesting() && bgTemplate->isBattleground() && (m_SelectionPools[TEAM_ALLIANCE].GetPlayerCount() || m_SelectionPools[TEAM_HORDE].GetPlayerCount()))
return true;
sLog->outError("check min count for players - unified queue...");
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "check min count for players - unified queue...");
//[AZTH] - Check for sum of queues >= 2* minplayerperteam
return (m_SelectionPools[TEAM_ALLIANCE].GetPlayerCount() + m_SelectionPools[TEAM_HORDE].GetPlayerCount()) >= 2 * (std::min<uint32>(specificTemplate->GetMinPlayersPerTeam(), 15));