fix(Scripts/DarkmoonFaire): play the faire music (#27653)

Co-authored-by: Claude Opus 5 (1M context) <[email protected]>
This commit is contained in:
sudlud
2026-09-15 12:46:32 +02:00
committed by GitHub
co-authored by Claude Opus 5
parent 55794ee4bc
commit f9991e7607
+1 -1
View File
@@ -724,7 +724,7 @@ public:
switch (eventId)
{
case EVENT_DFM_START_MUSIC:
if (!IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_ELWYNN) || !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_THUNDER) || !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_SHATTRATH))
if (!IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_ELWYNN) && !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_THUNDER) && !IsHolidayActive(HOLIDAY_DARKMOON_FAIRE_SHATTRATH))
break;
me->PlayDirectMusic(MUSIC_DARKMOON_FAIRE_MUSIC);
_events.ScheduleEvent(EVENT_DFM_START_MUSIC, 5s); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)