mirror of
https://gitcode.com/GitHub_Trending/az/azerothcore-wotlk.git
synced 2026-07-11 03:13:10 +00:00
Merge branch 'master' of https://gitlab.com/azerothshard/azerothcore
This commit is contained in:
@@ -6,10 +6,10 @@ INSERT INTO `creature_loot_template` (`Entry`, `Item`, `ChanceOrQuestChance`, `L
|
||||
(26536, 26011, 1, 1, 1, -26011, 1),
|
||||
(26536, 26012, 1, 1, 1, -26012, 1),
|
||||
(26536, 26040, 21.4, 1, 0, -26040, 1),
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||||
(26536, 33370, 3.6, 0, 1, 1, 1),
|
||||
(26536, 33399, 3.6, 0, 1, 1, 1),
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||||
(26536, 33370, 3.6, 1, 1, 1, 1),
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(26536, 33399, 3.6, 1, 1, 1, 1),
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(26536, 33454, 35.5, 1, 0, 1, 1),
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||||
(26536, 37068, 0.69, 0, 1, 1, 1),
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(26536, 37069, 0.69, 0, 1, 1, 1),
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(26536, 37070, 0.69, 0, 1, 1, 1),
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(26536, 45912, 0.1, 0, 1, 1, 1);
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||||
(26536, 37068, 0.69, 1, 1, 1, 1),
|
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(26536, 37069, 0.69, 1, 1, 1, 1),
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(26536, 37070, 0.69, 1, 1, 1, 1),
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(26536, 45912, 0.1, 1, 1, 1, 1);
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@@ -73,6 +73,8 @@ Arena.ArenaStartRating = 1000
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Arena.ArenaStartPersonalRating = 1000
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Arena.Points.Rate = 1
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CharDelete.Method = 1
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@@ -0,0 +1,9 @@
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DROP TABLE IF EXISTS `azth_character_morph`;
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CREATE TABLE `azth_character_morph`(
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`guid` INT NOT NULL,
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`entry` INT NOT NULL,
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`name` TEXT,
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`comment` TEXT
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);
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ALTER TABLE `azth_character_morph`
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ADD CONSTRAINT `azth_character_morph` UNIQUE(guid, entry);
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@@ -7,6 +7,8 @@
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# lvl 3: GM T2
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# lvl 4: Administrator
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#
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# NOTE: use "[^a-z,\,] as regexp to search rows without comma
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#
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# Move to GM level 4 ( admin ) some dangerous commands
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UPDATE command SET `security` = 4 WHERE NAME IN
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@@ -40,7 +42,8 @@ UPDATE command SET `security` = 0 WHERE `name` IN
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"lookup map",
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"lookup skill",
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"qc",
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"server motd"
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"server motd",
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""
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);
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#
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@@ -126,6 +129,7 @@ UPDATE command SET `security` = 1 WHERE `name` IN
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"titles remove",
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"titles add",
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"titles current",
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"recall",
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"tele add",
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"tele group",
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"tele name",
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@@ -136,11 +140,6 @@ UPDATE command SET `security` = 1 WHERE `name` IN
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"send mail",
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"send items",
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"announce",
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"ban",
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"ban account",
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"ban character",
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"ban ip",
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"ban playeraccount",
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"bank",
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"freeze",
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"unfreeze",
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@@ -156,7 +155,7 @@ UPDATE command SET `security` = 1 WHERE `name` IN
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"go taxinode",
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"go ticket",
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"go trigger",
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"go zonexy"
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"go zonexy",
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"gobject activate",
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"gobject near",
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"gobject target",
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@@ -209,6 +208,7 @@ UPDATE command SET `security` = 1 WHERE `name` IN
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"ticket unassign",
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"ticket viewid",
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"ticket viewname",
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"ticket complete",
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"ticket",
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||||
"morph",
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"demorph",
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@@ -249,8 +249,9 @@ UPDATE command SET `security` = 1 WHERE `name` IN
|
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"gobject move",
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"gobject delete",
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||||
"gobject add temp",
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||||
"gobject add"
|
||||
"server info"
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"gobject add",
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"server info",
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""
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||||
);
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# lvl 2: Entertainer
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@@ -265,7 +266,8 @@ UPDATE command SET `security` = 2 WHERE `name` IN
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"pet create",
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"event stop",
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"event start",
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"playall"
|
||||
"playall",
|
||||
""
|
||||
);
|
||||
|
||||
|
||||
@@ -277,9 +279,10 @@ UPDATE command SET `security` = 3 WHERE `name` IN
|
||||
"unban character",
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||||
"unban account",
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"unban",
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||||
"ban playeraccount",
|
||||
"ban ip",
|
||||
"ban character",
|
||||
"ban",
|
||||
"ban account",
|
||||
"ban"
|
||||
"ban character",
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||||
"ban ip",
|
||||
"ban playeraccount",
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||||
""
|
||||
);
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||||
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||||
@@ -1,4 +1,8 @@
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||||
UPDATE npc_vendor SET extendedcost = 2440 WHERE item IN (41088,41158,41206,41679,41668,41662,40791,40830,40851,41994,41999,42006,41322,41299,41311,41673,41656,41651,41082,41152,41200,40995,41020,41034,41855,41865,41860,40910,40934,40940,40790,40829,40850,40994,41014,41028,41916,41928,41922,40792,40831,40852,41947,41954,41960,41328,41305,41317);
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UPDATE npc_vendor SET extendedcost = 2445 WHERE item IN (41218,41716,40871,42012,41276,41684,41212,41045,41870,40964,40870,41039,41935,40872,41966,41282);
|
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UPDATE npc_vendor SET extendedcost = 2443 WHERE item IN (41144,41774,40811,42018,41288,41768,41138,41008,41875,40928,40810,41002,41941,40812,41972,41294);
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||||
UPDATE npc_vendor SET extendedcost = 2444 WHERE item IN (42591,42585,42580,42854,42616,42622,42609,42604,42599);
|
||||
UPDATE npc_vendor SET extendedcost = 2444 WHERE item IN (42591,42585,42580,42854,42616,42622,42609,42604,42599);
|
||||
|
||||
UPDATE npc_vendor SET extendedcost = 2742 WHERE item IN (41088,41158,41206,41679,41668,41662,40791,40830,40851,41994,41999,42006,41322,41299,41311,41673,41656,41651,41082,41152,41200,40995,41020,41034,41855,41865,41860,40910,40934,40940,40790,40829,40850,40994,41014,41028,41916,41928,41922,40792,40831,40852,41947,41954,41960,41328,41305,41317) AND entry IN (37941, 37942, 38858);;
|
||||
UPDATE npc_vendor SET extendedcost = 2740 WHERE item IN (41218,41716,40871,42012,41276,41684,41212,41045,41870,40964,40870,41039,41935,40872,41966,41282) AND entry IN (37941, 37942, 38858);;
|
||||
UPDATE npc_vendor SET extendedcost = 2740 WHERE item IN (41144,41774,40811,42018,41288,41768,41138,41008,41875,40928,40810,41002,41941,40812,41972,41294) AND entry IN (37941, 37942, 38858);;
|
||||
@@ -0,0 +1,22 @@
|
||||
UPDATE `item_template` SET `Flags` = 64, `ScriptName` = 'azth_main_morph', stackable = 1, `spellid_1` = 36177, maxcount = 5 WHERE (entry = 32561);
|
||||
|
||||
DROP TABLE IF EXISTS `azth_morph_template`;
|
||||
CREATE TABLE `azth_morph_template`(
|
||||
`entry` INT NOT NULL UNIQUE,
|
||||
`flags` INT DEFAULT 0,
|
||||
`default_name` TEXT,
|
||||
`scale` FLOAT DEFAULT 1,
|
||||
`aura` INT DEFAULT -1,
|
||||
`comment` TEXT
|
||||
);
|
||||
|
||||
-- some morph
|
||||
DELETE FROM `azth_morph_template` WHERE entry = 1060;
|
||||
INSERT INTO `azth_morph_template` VALUES (1060, 0, "MUCCA!", 3, 17, "prova muccaaa");
|
||||
UPDATE `item_template` SET `Flags` = 64, `ScriptName` = 'azth_get_morph', `spellid_1` = 36177, stackable = 1060, NAME = "Mucca" WHERE (entry = 32543);
|
||||
|
||||
DELETE FROM `azth_morph_template` WHERE entry = 30721;
|
||||
INSERT INTO `azth_morph_template` VALUES (30721, 0, "The Lich King", 3, 17, "Lich King Morph");
|
||||
UPDATE `item_template` SET `Flags` = 64, `ScriptName` = 'azth_get_morph', `spellid_1` = 36177, stackable = 30721, NAME = "The Lich King" WHERE (entry = 32544);
|
||||
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
UPDATE npc_vendor SET extendedcost = 2742 WHERE item IN (41088,41158,41206,41679,41668,41662,40791,40830,40851,41994,41999,42006,41322,41299,41311,41673,41656,41651,41082,41152,41200,40995,41020,41034,41855,41865,41860,40910,40934,40940,40790,40829,40850,40994,41014,41028,41916,41928,41922,40792,40831,40852,41947,41954,41960,41328,41305,41317) AND entry IN (37941, 37942, 38858);;
|
||||
UPDATE npc_vendor SET extendedcost = 2740 WHERE item IN (41218,41716,40871,42012,41276,41684,41212,41045,41870,40964,40870,41039,41935,40872,41966,41282) AND entry IN (37941, 37942, 38858);;
|
||||
UPDATE npc_vendor SET extendedcost = 2740 WHERE item IN (41144,41774,40811,42018,41288,41768,41138,41008,41875,40928,40810,41002,41941,40812,41972,41294) AND entry IN (37941, 37942, 38858);;
|
||||
@@ -20,11 +20,7 @@ void CrossFaction::UpdatePlayerTeam(Group* group, uint64 guid, bool reset /* = f
|
||||
if (isMapEnabled(player->GetMapId()) && isZoneEnabled(player->GetZoneId()) && isAreaEnabled(player->GetAreaId()))
|
||||
disable = false;
|
||||
else
|
||||
{
|
||||
// message player when crossfaction disabled in a specific area
|
||||
player->Whisper("Quest'area ha il crossfaction disabilitato", LANG_UNIVERSAL, player->GetGUID());
|
||||
sLog->outDebug(LOG_FILTER_CROSSFACTION, "Crossfaction: disabled for player %s", player->GetName().c_str());
|
||||
}
|
||||
|
||||
// if not reset or disable, check and change
|
||||
if (!reset && !disable)
|
||||
|
||||
+168
-1
@@ -8,6 +8,9 @@
|
||||
#include "WorldPacket.h"
|
||||
#include "Chat.h"
|
||||
#include "Spell.h"
|
||||
#include "Define.h"
|
||||
#include "GossipDef.h"
|
||||
#include "Item.h"
|
||||
|
||||
|
||||
#define GOSSIP_ITEM_GIVE_PVE_QUEST "Vorrei ricevere la mia missione PVE giornaliera."
|
||||
@@ -336,10 +339,174 @@ class item_azth_hearthstone_loot_sack : public ItemScript
|
||||
}
|
||||
};
|
||||
|
||||
class azth_main_morph : public ItemScript
|
||||
{
|
||||
public:
|
||||
azth_main_morph() : ItemScript("azth_main_morph") { }
|
||||
|
||||
bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/) override // Any hook here
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
|
||||
std::string part1 = "SELECT entry, name FROM azth_character_morph WHERE guid = ";
|
||||
std::string part2 = " LIMIT 0, 200000; ";
|
||||
std::string temp = part1 + std::to_string(player->GetGUID()) + part2;
|
||||
const char *query = temp.c_str();
|
||||
|
||||
QueryResult result = CharacterDatabase.Query(query);
|
||||
|
||||
if (result.null())
|
||||
return false;
|
||||
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
uint32 entry = fields[0].GetUInt32();
|
||||
std::string name = fields[1].GetString();
|
||||
|
||||
if (name == "" || name.empty())
|
||||
{
|
||||
std::string part1 = "SELECT default_name FROM azth_morph_template WHERE entry = ";
|
||||
std::string part2 = " LIMIT 0, 200000; ";
|
||||
std::string temp = part1 + std::to_string(entry) + part2;
|
||||
const char *query = temp.c_str();
|
||||
|
||||
QueryResult result = WorldDatabase.Query(query);
|
||||
Field* fields = result->Fetch();
|
||||
name = fields[0].GetString();
|
||||
}
|
||||
|
||||
player->ADD_GOSSIP_ITEM(0, name, GOSSIP_SENDER_MAIN, entry);
|
||||
|
||||
} while (result->NextRow());
|
||||
|
||||
|
||||
player->ADD_GOSSIP_ITEM(0, "Demorph", GOSSIP_SENDER_MAIN, 1);
|
||||
|
||||
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, item->GetGUID());
|
||||
return false; // Cast the spell on use normally
|
||||
}
|
||||
|
||||
void OnGossipSelect(Player* player, Item* /*item*/, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
uint32 entry;
|
||||
if (action == 1)
|
||||
entry = player->GetDisplayId();
|
||||
else
|
||||
entry = action;
|
||||
std::string part1 = "SELECT flags, scale, aura FROM azth_morph_template WHERE entry = ";
|
||||
std::string part2 = " LIMIT 0, 1; ";
|
||||
std::string temp = part1 + std::to_string(entry) + part2;
|
||||
const char *query = temp.c_str();
|
||||
|
||||
QueryResult result = WorldDatabase.Query(query);
|
||||
|
||||
if (result.null())
|
||||
{
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
return;
|
||||
}
|
||||
|
||||
Field* fields = result->Fetch();
|
||||
|
||||
uint32 flags = fields[0].GetUInt32();
|
||||
float scale = fields[1].GetFloat();
|
||||
uint32 aura = 0;
|
||||
|
||||
if (fields[2].GetInt32() != -1)
|
||||
aura = fields[2].GetUInt32();
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case 1:
|
||||
player->DeMorph();
|
||||
player->SetObjectScale(1);
|
||||
if (aura > 0)
|
||||
player->RemoveAura(aura, AURA_REMOVE_BY_DEFAULT);
|
||||
break;
|
||||
|
||||
default:
|
||||
player->SetDisplayId(action);
|
||||
player->SetObjectScale(scale);
|
||||
|
||||
if (aura > 0)
|
||||
player->AddAura(aura, player);
|
||||
|
||||
//if (flags > 0)
|
||||
// do something
|
||||
|
||||
break;
|
||||
}
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
}
|
||||
};
|
||||
|
||||
class azth_get_morph : public ItemScript
|
||||
{
|
||||
public:
|
||||
azth_get_morph() : ItemScript("azth_get_morph") { }
|
||||
|
||||
bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/) override // Any hook here
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
|
||||
player->ADD_GOSSIP_ITEM(0, "Aggiungi senza soprannome.", GOSSIP_SENDER_MAIN, 1);
|
||||
player->ADD_GOSSIP_ITEM_EXTENDED(GOSSIP_ICON_CHAT, "Aggiungi con soprannome.", GOSSIP_SENDER_MAIN, 2, "Scrivi un soprannome per questa skin.", 0, true);
|
||||
|
||||
player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, item->GetGUID());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void OnGossipSelect(Player* player, Item* item, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
|
||||
if (action != 1)
|
||||
return;
|
||||
|
||||
std::string part1 = "REPLACE INTO azth_character_morph (guid, entry) VALUES (";
|
||||
std::string part2 = ");";
|
||||
std::string part3 = ",";
|
||||
std::string temp = part1 + std::to_string(player->GetGUID()) + part3 + std::to_string(item->GetMaxStackCount()) + part2;
|
||||
const char *query = temp.c_str();
|
||||
|
||||
QueryResult result = CharacterDatabase.Query(query);
|
||||
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
}
|
||||
|
||||
void OnGossipSelectCode(Player* player, Item* item, uint32 /*sender*/, uint32 action, const char* code) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
|
||||
if (code == "" || *code == 0)
|
||||
{
|
||||
ChatHandler(player->GetSession()).SendSysMessage("Verrà salvata la skin senza soprannome!");
|
||||
}
|
||||
|
||||
if (action != 2)
|
||||
return;
|
||||
|
||||
std::string part1 = "REPLACE INTO azth_character_morph (guid, entry, name) VALUES (";
|
||||
std::string part2 = ");";
|
||||
std::string part3 = ",";
|
||||
std::string apici = "\"";
|
||||
std::string temp = part1 + std::to_string(player->GetGUID()) + part3 + std::to_string(item->GetMaxStackCount()) + part3 + apici + code + apici + part2;
|
||||
const char *query = temp.c_str();
|
||||
|
||||
QueryResult result = CharacterDatabase.Query(query);
|
||||
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_hearthstone()
|
||||
{
|
||||
new npc_han_al();
|
||||
new npc_azth_vendor();
|
||||
new item_azth_hearthstone_loot_sack();
|
||||
|
||||
new azth_main_morph();
|
||||
new azth_get_morph();
|
||||
}
|
||||
@@ -101,6 +101,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
|
||||
Creature* unit = NULL;
|
||||
GameObject* go = NULL;
|
||||
Item* item = NULL;
|
||||
if (IS_CRE_OR_VEH_GUID(guid))
|
||||
{
|
||||
unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
|
||||
@@ -119,6 +120,23 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (IS_ITEM_GUID(guid))
|
||||
{
|
||||
item = _player->GetItemByGuid(guid);
|
||||
if (!item || _player->IsBankPos(item->GetPos()))
|
||||
{
|
||||
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (IS_PLAYER_GUID(guid))
|
||||
{
|
||||
if (guid != _player->GetGUID() || menuId != _player->PlayerTalkClass->GetGossipMenu().GetMenuId())
|
||||
{
|
||||
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
|
||||
@@ -147,11 +165,19 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
if (!sScriptMgr->OnGossipSelectCode(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str()))
|
||||
_player->OnGossipSelect(unit, gossipListId, menuId);
|
||||
}
|
||||
else
|
||||
else if (go)
|
||||
{
|
||||
go->AI()->GossipSelectCode(_player, menuId, gossipListId, code.c_str());
|
||||
sScriptMgr->OnGossipSelectCode(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
|
||||
}
|
||||
else if (item)
|
||||
{
|
||||
sScriptMgr->OnGossipSelectCode(_player, item, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
sScriptMgr->OnGossipSelectCode(_player, menuId, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -161,12 +187,20 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
if (!sScriptMgr->OnGossipSelect(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
|
||||
_player->OnGossipSelect(unit, gossipListId, menuId);
|
||||
}
|
||||
else
|
||||
else if (go)
|
||||
{
|
||||
go->AI()->GossipSelect(_player, menuId, gossipListId);
|
||||
if (!sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
|
||||
_player->OnGossipSelect(go, gossipListId, menuId);
|
||||
}
|
||||
else if (item)
|
||||
{
|
||||
sScriptMgr->OnGossipSelect(_player, item, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
|
||||
}
|
||||
else
|
||||
{
|
||||
sScriptMgr->OnGossipSelect(_player, menuId, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -703,6 +703,34 @@ bool ScriptMgr::OnItemExpire(Player* player, ItemTemplate const* proto)
|
||||
return tmpscript->OnExpire(player, proto);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelect(Player* player, Item* item, uint32 sender, uint32 action)
|
||||
{
|
||||
ASSERT(player);
|
||||
ASSERT(item);
|
||||
|
||||
GET_SCRIPT(ItemScript, item->GetScriptId(), tmpscript);
|
||||
tmpscript->OnGossipSelect(player, item, sender, action);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelectCode(Player* player, Item* item, uint32 sender, uint32 action, const char* code)
|
||||
{
|
||||
ASSERT(player);
|
||||
ASSERT(item);
|
||||
|
||||
GET_SCRIPT(ItemScript, item->GetScriptId(), tmpscript);
|
||||
tmpscript->OnGossipSelectCode(player, item, sender, action, code);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelect(Player* player, uint32 menu_id, uint32 sender, uint32 action)
|
||||
{
|
||||
FOREACH_SCRIPT(PlayerScript)->OnGossipSelect(player, menu_id, sender, action);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelectCode(Player* player, uint32 menu_id, uint32 sender, uint32 action, const char* code)
|
||||
{
|
||||
FOREACH_SCRIPT(PlayerScript)->OnGossipSelectCode(player, menu_id, sender, action, code);
|
||||
}
|
||||
|
||||
bool ScriptMgr::OnGossipHello(Player* player, Creature* creature)
|
||||
{
|
||||
ASSERT(player);
|
||||
|
||||
@@ -422,6 +422,15 @@ class ItemScript : public ScriptObject
|
||||
|
||||
// Called when the item expires (is destroyed).
|
||||
virtual bool OnExpire(Player* /*player*/, ItemTemplate const* /*proto*/) { return false; }
|
||||
|
||||
|
||||
// <AZTH
|
||||
// Called when a player selects an option in an item gossip window
|
||||
virtual void OnGossipSelect(Player* /*player*/, Item* /*item*/, uint32 /*sender*/, uint32 /*action*/) { }
|
||||
|
||||
// Called when a player selects an option in an item gossip window
|
||||
virtual void OnGossipSelectCode(Player* /*player*/, Item* /*item*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
|
||||
// >AZTH
|
||||
};
|
||||
|
||||
class CreatureScript : public ScriptObject, public UpdatableScript<Creature>
|
||||
@@ -767,6 +776,15 @@ class PlayerScript : public ScriptObject
|
||||
virtual void OnAchiSave(SQLTransaction& /*trans*/, Player* /*player*/, uint16 /*achId*/, CompletedAchievementData /*achiData*/) { }
|
||||
|
||||
virtual void OnCriteriaSave(SQLTransaction& /*trans*/, Player* /*player*/, uint16 /*achId*/, CriteriaProgress /*criteriaData*/) { }
|
||||
|
||||
|
||||
// Called when a player selects an option in a player gossip window
|
||||
virtual void OnGossipSelect(Player* /*player*/, uint32 /*menu_id*/, uint32 /*sender*/, uint32 /*action*/) { }
|
||||
|
||||
// Called when a player selects an option in a player gossip window
|
||||
virtual void OnGossipSelectCode(Player* /*player*/, uint32 /*menu_id*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
|
||||
|
||||
|
||||
//[/AZTH]
|
||||
};
|
||||
|
||||
@@ -924,6 +942,12 @@ class ScriptMgr
|
||||
bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets);
|
||||
bool OnItemExpire(Player* player, ItemTemplate const* proto);
|
||||
|
||||
// <AZTH
|
||||
void OnGossipSelect(Player* player, Item* item, uint32 sender, uint32 action);
|
||||
void OnGossipSelectCode(Player* player, Item* item, uint32 sender, uint32 action, const char* code);
|
||||
// >AZTH
|
||||
|
||||
|
||||
public: /* CreatureScript */
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature);
|
||||
@@ -1044,6 +1068,8 @@ class ScriptMgr
|
||||
void OnCriteriaProgress(Player *player, AchievementCriteriaEntry const* criteria);
|
||||
void OnAchievementSave(SQLTransaction& trans, Player* player, uint16 achiId, CompletedAchievementData achiData);
|
||||
void OnCriteriaSave(SQLTransaction& trans, Player* player, uint16 critId, CriteriaProgress criteriaData);
|
||||
void OnGossipSelect(Player* player, uint32 menu_id, uint32 sender, uint32 action);
|
||||
void OnGossipSelectCode(Player* player, uint32 menu_id, uint32 sender, uint32 action, const char* code);
|
||||
// [/AZTH]
|
||||
|
||||
public: /* GuildScript */
|
||||
|
||||
@@ -3133,6 +3133,9 @@ void SpellMgr::LoadSpellCustomAttr()
|
||||
spellInfo->RecoveryTime = 1500;
|
||||
spellInfo->_requireCooldownInfo = true;
|
||||
break;
|
||||
case 44535: // Spirit Heal, abilities also have no cost
|
||||
spellInfo->Effects[EFFECT_0].MiscValue = 127;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (spellInfo->SpellFamilyName)
|
||||
|
||||
@@ -602,6 +602,14 @@ void World::LoadConfigSettings(bool reload)
|
||||
sLog->outError("DurabilityLossChance.Block (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_BLOCK]);
|
||||
rate_values[RATE_DURABILITY_LOSS_BLOCK] = 0.0f;
|
||||
}
|
||||
//[AZTH] Arena Points Rate
|
||||
rate_values[RATE_ARENA_POINTS] = sConfigMgr->GetFloatDefault("Arena.Points.Rate", 1.0f);
|
||||
if (rate_values[RATE_ARENA_POINTS] < 1.0f)
|
||||
{
|
||||
sLog->outError("Arena.Points.Rate (%f) must be >=1. Using 1.0 instead.", rate_values[RATE_DURABILITY_LOSS_BLOCK]);
|
||||
rate_values[RATE_ARENA_POINTS] = 1.0f;
|
||||
}
|
||||
//[/AZTH]
|
||||
///- Read other configuration items from the config file
|
||||
|
||||
m_bool_configs[CONFIG_DURABILITY_LOSS_IN_PVP] = sConfigMgr->GetBoolDefault("DurabilityLoss.InPvP", false);
|
||||
|
||||
Reference in New Issue
Block a user