This commit is contained in:
Yehonal
2016-07-20 09:16:14 +02:00
@@ -48,7 +48,7 @@ public:
uint16 levelPlayer = player->getLevel();
if (map->IsDungeon()) {
InstanceSave* is = sInstanceSaveMgr->PlayerGetInstanceSave(GUID_LOPART(player->GetGUID()), map->GetId(), player->GetDifficulty((map->IsRaid())));
InstanceSave* is = sInstanceSaveMgr->PlayerGetInstanceSave(GUID_LOPART(player->GetGUID()), map->GetId(), player->GetDifficulty(map->IsRaid()));
if (is->azthInstMgr->levelMax == 0) {
instanceID = map->GetInstanceId();