fix(HoS/SmartAI): Raging Construct uses correct Potent Jolt timings (#23409)

Co-authored-by: John Doe <[email protected]>
This commit is contained in:
blinkysc
2025-10-25 23:00:50 +02:00
committed by GitHub
co-authored by John Doe
parent b7a0fb6466
commit e3f4cba090
@@ -0,0 +1,7 @@
--
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 27970;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 27970);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(27970, 0, 0, 0, 0, 0, 100, 2, 3000, 9000, 16000, 16000, 0, 0, 11, 51819, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Raging Construct - In Combat - Cast \'Potent Jolt\' (Normal Dungeon)'),
(27970, 0, 1, 0, 0, 0, 100, 4, 3000, 9000, 16000, 16000, 0, 0, 11, 61514, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Raging Construct - In Combat - Cast \'Potent Jolt\' (Heroic Dungeon)'),
(27970, 0, 2, 0, 0, 0, 100, 6, 4000, 7000, 9000, 12000, 0, 0, 11, 28168, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Raging Construct - In Combat - Cast \'Arcing Smash\' (Dungeon)');