fix(Core/Spells): Prevent vehicles from receiving party/raid area auras (#24820)

Co-authored-by: blinkysc <[email protected]>
This commit is contained in:
blinkysc
2026-02-22 22:11:35 -03:00
committed by GitHub
co-authored by blinkysc
parent beca6fef53
commit bce0be9fdb
@@ -1005,6 +1005,9 @@ namespace Acore
AnyGroupedUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, bool raid) : _source(obj), _refUnit(funit), _range(range), _raid(raid) {}
bool operator()(Unit* u)
{
if (u->IsVehicle())
return false;
if (_raid)
{
if (!_refUnit->IsInRaidWith(u))