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fix(Core/Spells): General Vezax Shadow Crash puddles must not stack, strip their linked aura, or show a countdown (#27374)
Co-authored-by: Claude Fable 5.1 <[email protected]>
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co-authored by
Claude Fable 5.1
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c665359412
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885d4cc212
@@ -0,0 +1,4 @@
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-- General Vezax - Shadow Crash (63277): only one puddle area aura may affect a target (#27226, #26927)
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DELETE FROM `spell_custom_attr` WHERE `spell_id` = 63277;
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INSERT INTO `spell_custom_attr` (`spell_id`, `attributes`) VALUES
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(63277, 536870912); -- SPELL_ATTR0_CU_ONLY_ONE_AREA_AURA
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@@ -1941,6 +1941,12 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->Effects[EFFECT_0].Effect = 0;
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});
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// Ulduar, General Vezax, Shadow Crash (area aura)
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ApplySpellFix({ 63277 }, [](SpellInfo* spellInfo)
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{
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spellInfo->AttributesEx5 |= SPELL_ATTR5_DO_NOT_DISPLAY_DURATION;
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});
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// Boom (XT-002)
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ApplySpellFix({ 62834 }, [](SpellInfo* spellInfo)
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{
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