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fix(Scripts/UtgardeKeep): cast Dreadful Roar at start of Ingvar phase 2 (#25843)
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@@ -278,6 +278,7 @@ struct boss_ingvar_the_plunderer : public ScriptedAI
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me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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AttackStart(me->GetVictim());
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me->GetMotionMaster()->MoveChase(me->GetVictim());
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me->CastSpell((Unit*)nullptr, SPELL_DREADFUL_ROAR, false);
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Talk(YELL_AGGRO_2);
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// schedule Phase 2 abilities
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