mirror of
https://gitcode.com/GitHub_Trending/az/azerothcore-wotlk.git
synced 2026-07-11 03:13:10 +00:00
patch item and player gossip
This commit is contained in:
@@ -101,6 +101,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
|
||||
Creature* unit = NULL;
|
||||
GameObject* go = NULL;
|
||||
Item* item = NULL;
|
||||
if (IS_CRE_OR_VEH_GUID(guid))
|
||||
{
|
||||
unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
|
||||
@@ -119,6 +120,23 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (IS_ITEM_GUID(guid))
|
||||
{
|
||||
item = _player->GetItemByGuid(guid);
|
||||
if (!item || _player->IsBankPos(item->GetPos()))
|
||||
{
|
||||
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (IS_PLAYER_GUID(guid))
|
||||
{
|
||||
if (guid != _player->GetGUID() || menuId != _player->PlayerTalkClass->GetGossipMenu().GetMenuId())
|
||||
{
|
||||
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
|
||||
@@ -147,11 +165,19 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
if (!sScriptMgr->OnGossipSelectCode(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str()))
|
||||
_player->OnGossipSelect(unit, gossipListId, menuId);
|
||||
}
|
||||
else
|
||||
else if (go)
|
||||
{
|
||||
go->AI()->GossipSelectCode(_player, menuId, gossipListId, code.c_str());
|
||||
sScriptMgr->OnGossipSelectCode(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
|
||||
}
|
||||
else if (item)
|
||||
{
|
||||
sScriptMgr->OnGossipSelectCode(_player, item, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
sScriptMgr->OnGossipSelectCode(_player, menuId, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId), code.c_str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -161,12 +187,20 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
|
||||
if (!sScriptMgr->OnGossipSelect(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
|
||||
_player->OnGossipSelect(unit, gossipListId, menuId);
|
||||
}
|
||||
else
|
||||
else if (go)
|
||||
{
|
||||
go->AI()->GossipSelect(_player, menuId, gossipListId);
|
||||
if (!sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
|
||||
_player->OnGossipSelect(go, gossipListId, menuId);
|
||||
}
|
||||
else if (item)
|
||||
{
|
||||
sScriptMgr->OnGossipSelect(_player, item, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
|
||||
}
|
||||
else
|
||||
{
|
||||
sScriptMgr->OnGossipSelect(_player, menuId, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -703,6 +703,34 @@ bool ScriptMgr::OnItemExpire(Player* player, ItemTemplate const* proto)
|
||||
return tmpscript->OnExpire(player, proto);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelect(Player* player, Item* item, uint32 sender, uint32 action)
|
||||
{
|
||||
ASSERT(player);
|
||||
ASSERT(item);
|
||||
|
||||
GET_SCRIPT(ItemScript, item->GetScriptId(), tmpscript);
|
||||
tmpscript->OnGossipSelect(player, item, sender, action);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelectCode(Player* player, Item* item, uint32 sender, uint32 action, const char* code)
|
||||
{
|
||||
ASSERT(player);
|
||||
ASSERT(item);
|
||||
|
||||
GET_SCRIPT(ItemScript, item->GetScriptId(), tmpscript);
|
||||
tmpscript->OnGossipSelectCode(player, item, sender, action, code);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelect(Player* player, uint32 menu_id, uint32 sender, uint32 action)
|
||||
{
|
||||
FOREACH_SCRIPT(PlayerScript)->OnGossipSelect(player, menu_id, sender, action);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnGossipSelectCode(Player* player, uint32 menu_id, uint32 sender, uint32 action, const char* code)
|
||||
{
|
||||
FOREACH_SCRIPT(PlayerScript)->OnGossipSelectCode(player, menu_id, sender, action, code);
|
||||
}
|
||||
|
||||
bool ScriptMgr::OnGossipHello(Player* player, Creature* creature)
|
||||
{
|
||||
ASSERT(player);
|
||||
|
||||
@@ -422,6 +422,15 @@ class ItemScript : public ScriptObject
|
||||
|
||||
// Called when the item expires (is destroyed).
|
||||
virtual bool OnExpire(Player* /*player*/, ItemTemplate const* /*proto*/) { return false; }
|
||||
|
||||
|
||||
// <AZTH
|
||||
// Called when a player selects an option in an item gossip window
|
||||
virtual void OnGossipSelect(Player* /*player*/, Item* /*item*/, uint32 /*sender*/, uint32 /*action*/) { }
|
||||
|
||||
// Called when a player selects an option in an item gossip window
|
||||
virtual void OnGossipSelectCode(Player* /*player*/, Item* /*item*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
|
||||
// >AZTH
|
||||
};
|
||||
|
||||
class CreatureScript : public ScriptObject, public UpdatableScript<Creature>
|
||||
@@ -767,6 +776,15 @@ class PlayerScript : public ScriptObject
|
||||
virtual void OnAchiSave(SQLTransaction& /*trans*/, Player* /*player*/, uint16 /*achId*/, CompletedAchievementData /*achiData*/) { }
|
||||
|
||||
virtual void OnCriteriaSave(SQLTransaction& /*trans*/, Player* /*player*/, uint16 /*achId*/, CriteriaProgress /*criteriaData*/) { }
|
||||
|
||||
|
||||
// Called when a player selects an option in a player gossip window
|
||||
virtual void OnGossipSelect(Player* /*player*/, uint32 /*menu_id*/, uint32 /*sender*/, uint32 /*action*/) { }
|
||||
|
||||
// Called when a player selects an option in a player gossip window
|
||||
virtual void OnGossipSelectCode(Player* /*player*/, uint32 /*menu_id*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
|
||||
|
||||
|
||||
//[/AZTH]
|
||||
};
|
||||
|
||||
@@ -924,6 +942,12 @@ class ScriptMgr
|
||||
bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets);
|
||||
bool OnItemExpire(Player* player, ItemTemplate const* proto);
|
||||
|
||||
// <AZTH
|
||||
void OnGossipSelect(Player* player, Item* item, uint32 sender, uint32 action);
|
||||
void OnGossipSelectCode(Player* player, Item* item, uint32 sender, uint32 action, const char* code);
|
||||
// >AZTH
|
||||
|
||||
|
||||
public: /* CreatureScript */
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature);
|
||||
@@ -1044,6 +1068,8 @@ class ScriptMgr
|
||||
void OnCriteriaProgress(Player *player, AchievementCriteriaEntry const* criteria);
|
||||
void OnAchievementSave(SQLTransaction& trans, Player* player, uint16 achiId, CompletedAchievementData achiData);
|
||||
void OnCriteriaSave(SQLTransaction& trans, Player* player, uint16 critId, CriteriaProgress criteriaData);
|
||||
void OnGossipSelect(Player* player, uint32 menu_id, uint32 sender, uint32 action);
|
||||
void OnGossipSelectCode(Player* player, uint32 menu_id, uint32 sender, uint32 action, const char* code);
|
||||
// [/AZTH]
|
||||
|
||||
public: /* GuildScript */
|
||||
|
||||
Reference in New Issue
Block a user