fix(Scripts/Ulduar): Make Flame Leviathan passengers immune to Mimiron's Inferno. (#27875)

This commit is contained in:
Benjamin Jackson
2026-09-30 06:30:24 -03:00
committed by GitHub
parent 0781768d0e
commit 3cd43d0e4e
@@ -68,6 +68,7 @@ enum LeviathanSpells
SPELL_HODIRS_FURY_STUN = 62297,
SPELL_FREYA_WARD = 62906, // removed spawn effect
SPELL_MIMIRONS_INFERNO = 62909,
SPELL_MIMIRONS_INFERNO_DAMAGE = 62910,
SPELL_THORIMS_HAMMER = 62911,
SPELL_LASH = 65062,
@@ -786,6 +787,7 @@ struct boss_flame_leviathan_seat : public VehicleAI
who->ApplySpellImmune(SPELL_BATTERING_RAM, IMMUNITY_ID, SPELL_BATTERING_RAM, apply);
// 10yd ground-level AoE that cannot reach the seats ~15yd up on the boss' back
who->ApplySpellImmune(SPELL_HODIRS_FURY_STUN, IMMUNITY_ID, SPELL_HODIRS_FURY_STUN, apply);
who->ApplySpellImmune(SPELL_MIMIRONS_INFERNO_DAMAGE, IMMUNITY_ID, SPELL_MIMIRONS_INFERNO_DAMAGE, apply);
if (!me->GetVehicleKit())
return;