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fix(Scripts/Ulduar): Make Flame Leviathan passengers immune to Mimiron's Inferno. (#27875)
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@@ -68,6 +68,7 @@ enum LeviathanSpells
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SPELL_HODIRS_FURY_STUN = 62297,
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SPELL_FREYA_WARD = 62906, // removed spawn effect
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SPELL_MIMIRONS_INFERNO = 62909,
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SPELL_MIMIRONS_INFERNO_DAMAGE = 62910,
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SPELL_THORIMS_HAMMER = 62911,
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SPELL_LASH = 65062,
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@@ -786,6 +787,7 @@ struct boss_flame_leviathan_seat : public VehicleAI
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who->ApplySpellImmune(SPELL_BATTERING_RAM, IMMUNITY_ID, SPELL_BATTERING_RAM, apply);
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// 10yd ground-level AoE that cannot reach the seats ~15yd up on the boss' back
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who->ApplySpellImmune(SPELL_HODIRS_FURY_STUN, IMMUNITY_ID, SPELL_HODIRS_FURY_STUN, apply);
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who->ApplySpellImmune(SPELL_MIMIRONS_INFERNO_DAMAGE, IMMUNITY_ID, SPELL_MIMIRONS_INFERNO_DAMAGE, apply);
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if (!me->GetVehicleKit())
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return;
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