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fix(Scripts/Ulduar): shatter Ignis' constructs at 5000 in both raid sizes (#27645)
Co-authored-by: Claude Opus 5 <[email protected]>
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Claude Opus 5
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26438c32a0
@@ -507,7 +507,7 @@ class spell_ignis_brittle_aura : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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return damageInfo && damageInfo->GetDamage() >= (GetId() == SPELL_BRITTLE ? 5000u : 3000u);
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return damageInfo && damageInfo->GetDamage() >= 5000u;
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}
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void HandleProc(ProcEventInfo& eventInfo)
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