Takenbacon
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87065bf98e
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chore(Git): Add vcpkg integration to .gitignore (#25469)
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2026-04-15 07:59:40 -03:00 |
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Takenbacon
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27b0ecc6dc
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refactor(Core/Collision): Store collision data on map context (#25049)
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2026-03-22 22:33:04 -03:00 |
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Takenbacon
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1d7c5e4b71
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fix(Core/Cinematics): Cinematic camera improvements (#25097)
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2026-03-20 22:04:52 -03:00 |
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7b1355f15e
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fix(Server/Scripting): Remove packet copy from server script hooks (#25063)
Co-authored-by: Benjamin Jackson <[email protected]>
Co-authored-by: Andrew <[email protected]>
Co-authored-by: Copilot <[email protected]>
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2026-03-13 16:04:24 -03:00 |
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Takenbacon
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f661f57f67
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fix(Core/Visibility): Fix sentry totem visibility not toggling (#23228)
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2025-10-22 16:56:54 +02:00 |
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Takenbacon
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5aa3161885
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fix(Core/Object): Improve safety of visibility override containers (#23219)
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2025-10-13 12:36:42 -03:00 |
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Takenbacon
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a56d1f65aa
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fix(Core/Server): Fix player login checks (#23073)
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2025-09-30 07:16:07 -03:00 |
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22f93eaca6
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fix(Core/Weather): Improve weather system thread safety (#22772)
Co-authored-by: Shauren <[email protected]>
Co-authored-by: Copilot <[email protected]>
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2025-09-29 11:43:30 -03:00 |
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Takenbacon
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4d333518bb
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fix(Core/Visibility): Visibility should be using 2d distance checks (#22839)
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2025-09-08 06:52:14 -03:00 |
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Takenbacon
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fa33b27700
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fix(Core/Visibility): Mark destructible objects infinite visibility (#22838)
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2025-09-08 06:51:53 -03:00 |
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Takenbacon
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9e04cb9e37
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fix(Core/Visibility): Add some safety to visibility grid container (#22837)
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2025-09-08 06:51:41 -03:00 |
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Takenbacon
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f191d71193
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fix(Core/Visibility): Fix visibility issue at sight limit (#22830)
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2025-09-07 14:17:10 -03:00 |
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Takenbacon
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a28824df85
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feat(Core/Visibility): Far visibility worldobjects (#22828)
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2025-09-07 08:02:03 -03:00 |
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Takenbacon
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af31aaa374
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fix(Core/Maps): Move corpse expiration updates to map (#22780)
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2025-09-03 20:29:15 -03:00 |
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Takenbacon
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e3505df99f
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fix(Core/Visibility): Fix visibility crash (#22704)
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2025-08-19 06:14:08 +02:00 |
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Takenbacon
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12bee97df9
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fix(Core/Visibility): Fix initial visibility on player reused sessions (#22673)
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2025-08-11 19:07:00 +02:00 |
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Takenbacon
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2450237b7d
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fix(Core/Maps): Improve large object updater (#22659)
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2025-08-10 21:16:04 +02:00 |
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Takenbacon
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2485ff7f5f
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fix(Core/Transports): Improve static transport visibility (#22660)
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2025-08-10 21:15:55 +02:00 |
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Takenbacon
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73317b2706
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feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
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2025-08-09 06:36:24 +02:00 |
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Takenbacon
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c97cee1e4f
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feat(Core/Maps): Remove active objects nearby cell marking handling (#22585)
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2025-08-08 16:07:56 -03:00 |
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Takenbacon
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1499aa51de
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feat(Core/Visibility): Visibility improvements part 1 (#22624)
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2025-08-07 16:17:45 +02:00 |
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Takenbacon
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cd87350a17
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fix(Core/Grids): Fix corpse loading after a server restart (#22594)
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2025-07-30 22:49:09 -03:00 |
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Takenbacon
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a77bd19104
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feat(Core/Maps): Remove worldobject container switch functionality (#22586)
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2025-07-29 09:18:07 -03:00 |
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Takenbacon
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57dacae38b
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feat(Core/Maps): Multithread startup map preloading (#22580)
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2025-07-29 09:10:46 -03:00 |
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Takenbacon
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f31643c72c
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feat(Core/Unit): Optimize AuraEffectList container (#22584)
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2025-07-29 09:10:13 -03:00 |
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Takenbacon
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5dbcdfcbd5
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fix(Core/Creatures): Always update temp summons (#22484)
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2025-07-19 11:32:27 +02:00 |
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Takenbacon
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1c3cbd3d9e
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feat(Core/Maps): Improve map object updater (#22392)
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2025-07-11 16:00:16 +02:00 |
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Takenbacon
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fd262c3ab1
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feat(Core/Config): Improvements to config caching (#21647)
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2025-06-30 17:14:12 +02:00 |
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Takenbacon
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8dbde7a588
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fix(Core/Grids): Crash fix (#22347)
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2025-06-23 09:51:50 -03:00 |
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Takenbacon
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60b1bd8f0d
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fix(Core/Server): Disable out of world packet requeuing (#21608)
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2025-02-25 23:11:36 -03:00 |
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Takenbacon
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d145b866a5
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fix(Core/Maps): Fix instance factions (#21577)
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2025-02-21 16:49:39 -03:00 |
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Takenbacon
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4cd1ed2181
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refactor(Core/Server): Improvements to antidos opcode handling (#21502)
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2025-02-21 07:17:34 +01:00 |
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Takenbacon
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854ebc8025
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fix(Core/Server): Add bytebuffer exception handling to addoninfo read (#21500)
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2025-02-18 12:15:59 +01:00 |
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Takenbacon
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58d13e69e1
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fix(Core/Grids): Standardize grid coordinates (#21479)
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2025-02-18 07:16:36 +01:00 |
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Takenbacon
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ee69a569c4
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fix(Core/Grids): Grid improvements (#20955)
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2025-02-14 22:11:27 +01:00 |
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Takenbacon
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edcfaeb845
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refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400)
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2025-02-13 07:04:38 +01:00 |
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Takenbacon
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5421f13c13
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fix(Core/Disables): Optimize DisableMgr container (#21416)
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2025-02-12 10:40:04 -03:00 |
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Takenbacon
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0a70ebc3af
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fix(Core/Auctionhouse): Fix auctionhouse searches with locales other than enUS (#21019)
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2024-12-23 08:26:18 +01:00 |
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Takenbacon
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a23b13defe
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fix(Core/Database): Gracefully close database workers (#20936)
* Gracefully close database workers
* Change init order. Such a silly compiler flag
* Fix hang if db connection failed to open
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2024-12-18 20:24:17 +01:00 |
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Takenbacon
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c8734af4bc
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fix(Core/Movement): Fix creatures not resuming movement after being talked to (#20945)
Fix creatures not resuming movement after being talked to
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2024-12-18 20:19:31 +01:00 |
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Takenbacon
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4d349e87b5
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feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830)
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2024-12-18 15:50:26 +01:00 |
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Takenbacon
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e9c86737fb
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refactor(Core/Random): Remove unused map based RNG (#20939)
Remove unused map based RNG
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2024-12-18 13:48:06 +01:00 |
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