[AZTH] Fixed crash with our crossfaction system

This commit is contained in:
Yehonal
2016-07-26 10:41:15 +02:00
parent 1183d226bf
commit f80cef2783
@@ -133,8 +133,9 @@ void CrossFaction::LoadConfig(bool reload)
if (groupResult)
{
while (groupResult->NextRow());
while (groupResult->NextRow()) {
LeaderRaceMap[(*groupResult)[0].GetUInt64()] = (*groupResult)[0].GetUInt8();
}
}
}