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Only constructs that were already in combat were killed, leaving the dormant ones alive after the boss died. Activate Construct is a slow missile, so a bolt still in flight then landed on one of the survivors and activated it, pulling the raid back into combat. Retail handles this with Kill All Constructs (65109), an instakill that hits every Iron Construct in range, so cast that instead of killing them from script. Its implicit target is entry-based and matches every unit in range without a condition, players included, so the targeting row ships with it. Adds e2e coverage: TestAC_27736_IgnisKillsAllConstructs. Closes #27736