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9 Commits

12 changed files with 132 additions and 37 deletions
@@ -0,0 +1,27 @@
-- DB update 2016_09_04_00 -> 2016_11_19_00
DROP PROCEDURE IF EXISTS `updateDb`;
DELIMITER //
CREATE PROCEDURE updateDb ()
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
START TRANSACTION;
ALTER TABLE version_db_auth CHANGE COLUMN 2016_09_04_00 2016_11_19_00 bit;
SELECT sql_rev INTO OK FROM version_db_auth WHERE sql_rev = '1478975214169487000'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
--
-- START UPDATING QUERIES
--
INSERT INTO version_db_auth (`sql_rev`) VALUES ('1478975214169487000');
ALTER TABLE `account`
ADD `token_key` VARCHAR(100) NOT NULL DEFAULT '' AFTER `s`,
ADD `reg_mail` VARCHAR(255) NOT NULL DEFAULT '' AFTER `email`,
ADD `last_attempt_ip` VARCHAR(15) NOT NULL DEFAULT '127.0.0.1' AFTER `last_ip`,
ADD `lock_country` VARCHAR(2) NOT NULL DEFAULT '00' AFTER `locked`;
--
-- END UPDATING QUERIES
--
COMMIT;
END;
//
DELIMITER ;
CALL updateDb();
DROP PROCEDURE IF EXISTS `updateDb`;
@@ -0,0 +1,25 @@
-- DB update 2016_08_25_00 -> 2016_11_19_00
DROP PROCEDURE IF EXISTS `updateDb`;
DELIMITER //
CREATE PROCEDURE updateDb ()
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
START TRANSACTION;
ALTER TABLE version_db_characters CHANGE COLUMN 2016_08_25_00 2016_11_19_00 bit;
SELECT sql_rev INTO OK FROM version_db_characters WHERE sql_rev = '1478978518254125000'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
--
-- START UPDATING QUERIES
--
INSERT INTO version_db_characters (`sql_rev`) VALUES ('1478978518254125000');
ALTER TABLE `arena_team_member`
CHANGE COLUMN `personalRating` `personalRating` SMALLINT(5) NOT NULL DEFAULT '0' AFTER `seasonWins`,
DROP COLUMN `personal_rating`;
--
-- END UPDATING QUERIES
--
COMMIT;
END;
//
DELIMITER ;
CALL updateDb();
DROP PROCEDURE IF EXISTS `updateDb`;
@@ -0,0 +1,23 @@
-- DB update 2016_11_06_02 -> 2016_11_19_00
DROP PROCEDURE IF EXISTS `updateDb`;
DELIMITER //
CREATE PROCEDURE updateDb ()
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
START TRANSACTION;
ALTER TABLE version_db_world CHANGE COLUMN 2016_11_06_02 2016_11_19_00 bit;
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1477236823674130000'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
--
-- START UPDATING QUERIES
--
INSERT INTO version_db_world(`sql_rev`) VALUES ('1477236823674130000');
UPDATE `quest_template` SET `SpecialFlags` = "0", `RequiredItemId1` = "31811", `RequiredItemCount1` ="1", `Flags` = "0" WHERE `ID` = "10923";
--
-- END UPDATING QUERIES
--
COMMIT;
END;
//
DELIMITER ;
CALL updateDb();
DROP PROCEDURE IF EXISTS `updateDb`;
@@ -1,7 +0,0 @@
INSERT INTO version_db_auth (`sql_rev`) VALUES ('1478975214169487000');
ALTER TABLE `account`
ADD `token_key` VARCHAR(100) NOT NULL DEFAULT '' AFTER `s`,
ADD `reg_mail` VARCHAR(255) NOT NULL DEFAULT '' AFTER `mail`,
ADD `last_attempt_ip` VARCHAR(15) NOT NULL DEFAULT '127.0.0.1' AFTER `last_ip`,
ADD `lock_country` VARCHAR(2) NOT NULL DEFAULT '00' AFTER `locked`;
@@ -1,5 +0,0 @@
INSERT INTO version_db_characters (`sql_rev`) VALUES ('1478978518254125000');
ALTER TABLE `arena_team_member`
CHANGE COLUMN `personalRating` `personalRating` SMALLINT(5) NOT NULL DEFAULT '0' AFTER `seasonWins`,
DROP COLUMN `personal_rating`;
@@ -1,3 +0,0 @@
INSERT INTO version_db_world(`sql_rev`) VALUES ('1477236823674130000');
UPDATE `quest_template` SET `SpecialFlags` = "0", `RequiredItemId1` = "31811", `RequiredItemCount1` ="1", `Flags` = "0" WHERE `ID` = "10923"
+33 -19
View File
@@ -34,12 +34,6 @@ enum eAuthCmd
XFER_CANCEL = 0x34
};
enum eStatus
{
STATUS_CONNECTED = 0,
STATUS_AUTHED
};
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some paltform
#if defined(__GNUC__)
#pragma pack(1)
@@ -168,14 +162,14 @@ private:
const AuthHandler table[] =
{
{ AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge },
{ AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof },
{ AUTH_RECONNECT_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleReconnectChallenge},
{ AUTH_RECONNECT_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleReconnectProof },
{ REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList },
{ XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept },
{ XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume },
{ XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel }
{ AUTH_LOGON_CHALLENGE, STATUS_CHALLENGE, &AuthSocket::_HandleLogonChallenge },
{ AUTH_LOGON_PROOF, STATUS_LOGON_PROOF, &AuthSocket::_HandleLogonProof },
{ AUTH_RECONNECT_CHALLENGE, STATUS_CHALLENGE, &AuthSocket::_HandleReconnectChallenge },
{ AUTH_RECONNECT_PROOF, STATUS_RECON_PROOF, &AuthSocket::_HandleReconnectProof },
{ REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList },
{ XFER_ACCEPT, STATUS_PATCH, &AuthSocket::_HandleXferAccept },
{ XFER_RESUME, STATUS_PATCH, &AuthSocket::_HandleXferResume },
{ XFER_CANCEL, STATUS_PATCH, &AuthSocket::_HandleXferCancel }
};
#define AUTH_TOTAL_COMMANDS 8
@@ -185,7 +179,7 @@ Patcher PatchesCache;
// Constructor - set the N and g values for SRP6
AuthSocket::AuthSocket(RealmSocket& socket) :
pPatch(NULL), socket_(socket), _authed(false), _build(0),
pPatch(NULL), socket_(socket), _status(STATUS_CHALLENGE), _build(0),
_expversion(0), _accountSecurityLevel(SEC_PLAYER)
{
N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
@@ -233,7 +227,7 @@ void AuthSocket::OnRead()
// Circle through known commands and call the correct command handler
for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i)
{
if ((uint8)table[i].cmd == _cmd && (table[i].status == STATUS_CONNECTED || (_authed && table[i].status == STATUS_AUTHED)))
if ((uint8)table[i].cmd == _cmd && (table[i].status == _status))
{
;//sLog->outDebug(LOG_FILTER_NETWORKIO, "Got data for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len());
@@ -306,6 +300,9 @@ bool AuthSocket::_HandleLogonChallenge()
if (socket().recv_len() < sizeof(sAuthLogonChallenge_C))
return false;
///- Session is closed unless overriden
_status = STATUS_CLOSED;
// pussywizard: logon flood protection:
{
TRINITY_GUARD(ACE_Thread_Mutex, LastLoginAttemptMutex);
@@ -519,6 +516,9 @@ bool AuthSocket::_HandleLogonChallenge()
;//sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", socket().getRemoteAddress().c_str(), socket().getRemotePort(),
// _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName)
// );
///- All good, await client's proof
_status = STATUS_LOGON_PROOF;
}
}
}
@@ -540,6 +540,8 @@ bool AuthSocket::_HandleLogonProof()
if (!socket().recv((char *)&lp, sizeof(sAuthLogonProof_C)))
return false;
_status = STATUS_CLOSED;
// If the client has no valid version
if (_expversion == NO_VALID_EXP_FLAG)
{
@@ -555,7 +557,7 @@ bool AuthSocket::_HandleLogonProof()
A.SetBinary(lp.A, 32);
// SRP safeguard: abort if A == 0
if (A.isZero())
if ((A % N).isZero())
{
socket().shutdown();
return true;
@@ -670,7 +672,8 @@ bool AuthSocket::_HandleLogonProof()
socket().send((char *)&proof, sizeof(proof));
}
_authed = true;
///- Set _status to authed!
_status = STATUS_AUTHED;
}
else
{
@@ -749,6 +752,9 @@ bool AuthSocket::_HandleReconnectChallenge()
if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining))
return false;
///- Session is closed unless overriden
_status = STATUS_CLOSED;
// No big fear of memory outage (size is int16, i.e. < 65536)
buf.resize(remaining + buf.size() + 1);
buf[buf.size() - 1] = 0;
@@ -790,6 +796,9 @@ bool AuthSocket::_HandleReconnectChallenge()
K.SetHexStr ((*result)[0].GetCString());
///- All good, await client's proof
_status = STATUS_RECON_PROOF;
// Sending response
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_CHALLENGE);
@@ -810,6 +819,8 @@ bool AuthSocket::_HandleReconnectProof()
if (!socket().recv((char *)&lp, sizeof(sAuthReconnectProof_C)))
return false;
_status = STATUS_CLOSED;
if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
return false;
@@ -830,7 +841,10 @@ bool AuthSocket::_HandleReconnectProof()
pkt << uint8(0x00);
pkt << uint16(0x00); // 2 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
_authed = true;
///- Set _status to authed!
_status = STATUS_AUTHED;
return true;
}
else
+11 -1
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@@ -14,6 +14,16 @@
class ACE_INET_Addr;
struct Realm;
enum eStatus
{
STATUS_CHALLENGE,
STATUS_LOGON_PROOF,
STATUS_RECON_PROOF,
STATUS_PATCH, // unused
STATUS_AUTHED,
STATUS_CLOSED
};
// Handle login commands
class AuthSocket: public RealmSocket::Session
{
@@ -54,7 +64,7 @@ private:
BigNumber K;
BigNumber _reconnectProof;
bool _authed;
eStatus _status;
std::string _login;
+2
View File
@@ -12820,6 +12820,8 @@ void Player::MoveItemFromInventory(uint8 bag, uint8 slot, bool update)
it->RemoveFromWorld();
it->DestroyForPlayer(this);
}
sScriptMgr->OnAfterPlayerMoveItemFromInventory(this,it,bag,slot,update);
}
}
+5
View File
@@ -1328,6 +1328,11 @@ void ScriptMgr::OnAfterPlayerSetVisibleItemSlot(Player* player, uint8 slot, Item
FOREACH_SCRIPT(PlayerScript)->OnAfterSetVisibleItemSlot(player, slot,item);
}
void ScriptMgr::OnAfterPlayerMoveItemFromInventory(Player* player, Item* it, uint8 bag, uint8 slot, bool update)
{
FOREACH_SCRIPT(PlayerScript)->OnAfterMoveItemFromInventory(player, it, bag, slot, update);
}
// Guild
void ScriptMgr::OnGuildAddMember(Guild* guild, Player* player, uint8& plRank)
{
+5 -1
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@@ -788,6 +788,9 @@ class PlayerScript : public ScriptObject
// To change behaviour of set visible item slot
virtual void OnAfterSetVisibleItemSlot(Player* /*player*/, uint8 /*slot*/, Item* /*item*/) { }
// After an item has been moved from inventory
virtual void OnAfterMoveItemFromInventory(Player* /*player*/, Item* /*it*/,uint8 /*bag*/, uint8 /*slot*/, bool /*update*/) { }
};
class GuildScript : public ScriptObject
@@ -1084,7 +1087,8 @@ class ScriptMgr
void OnGossipSelect(Player* player, uint32 menu_id, uint32 sender, uint32 action);
void OnGossipSelectCode(Player* player, uint32 menu_id, uint32 sender, uint32 action, const char* code);
void OnPlayerBeingCharmed(Player* player, Unit* charmer, uint32 oldFactionId, uint32 newFactionId);
void OnAfterPlayerSetVisibleItemSlot(Player* player, uint8 /*slot*/, Item *item);
void OnAfterPlayerSetVisibleItemSlot(Player* player, uint8 slot, Item *item);
void OnAfterPlayerMoveItemFromInventory(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
public: /* GuildScript */