Commit Graph

2157 Commits

Author SHA1 Message Date
Skjalf 12faaaad18 fix(Scripts/UBRS): Set Gyth's encounter state on death (#9189) 2021-11-14 13:30:48 -03:00
Kargatum ec8f95f133 fix(Core/Scripts): corrrect cs_lookup (#9184) 2021-11-14 11:05:20 +01:00
Kitzunu 03c84db04d fix(Script/Spells): Validate Warlock spells (#9181) 2021-11-14 01:48:16 -03:00
Kitzunu 959ee62efe fix(Script/Spells): Validate Warrior spells (#9182) 2021-11-14 01:19:52 -03:00
IntelligentQuantum ed55aa63af refactor(Scripts/Commands): convert cs_lookup to new system (#9100) 2021-11-14 00:26:21 +01:00
UltraNix 3c8bcf31ac fix(Core/Spells): Steady Shoot should not suspend ranged attack timer. (#9125)
Fixes #9107
2021-11-13 22:58:22 +01:00
Kitzunu 0850dea4df refactor(Scripts/Spells): convert spell_item into new system (#9057)
* refactor(Scripts/Spells): convert spell_item into new system

* fix build

* fix return
2021-11-13 13:01:38 +01:00
Skjalf e78c696cf6 fix(Core/Disables): Remove validation checks from DISABLE_TYPE_GAME_EVENT (#9167)
Disables are loaded before game events
2021-11-13 07:33:22 -03:00
Kitzunu 743636c416 fix(Scripts/Spell): don't allow to tame an already owned creature (#9005) 2021-11-13 01:00:30 +01:00
Kitzunu 87a6d224ec refactor(Scripts/Spells): convert spell_generic into new system (#9044)
* refactor(Scripts/Spells): convert spell_generic into new system

* whitespace

* fix build
2021-11-13 00:18:05 +01:00
UltraNix 4046b55c57 fix(Core): Crashfix. (#9157) 2021-11-12 18:05:38 -03:00
Nefertumm 436c60907d fix(Core/Achievement): Throw food (#9098) 2021-11-12 17:07:16 +01:00
Kitzunu 4a4615f4dc feat(Script/Commands): .debug dummy (#9070)
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/5ed891a0f0c65cf4c844ccb209952352f4241193)

Co-Authored-By: Treeston <14020072+Treeston@users.noreply.github.com>
2021-11-12 12:19:35 -03:00
Skjalf 3240d27d6f fix(Scripts/Spells): Holiday food items should give their buff after 10 seconds, not when the eating aura expires (#9132) 2021-11-12 11:14:10 -03:00
UltraNix 7201d8840f fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: (#9067)
The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
IntelligentQuantum 4a69d1fc07 refactor(Scripts/Commands): convert cs_learn & cs_player to new system (#9050) 2021-11-12 13:03:38 +01:00
Skjalf 5f2d86cece fix(Scripts/UBRS): Pyroguard Emberseer adds improvements (#9136)
* Put Blackhand incarcerators in combat with zone once the event starts
* Implement Blackhand Incarcerator flee for assistance
2021-11-12 08:07:32 -03:00
Skjalf dd944c6f53 fix(Scripts/UBRS): Drakkisath's Conflagration should be cast on the main target (#9138) 2021-11-12 07:47:06 -03:00
patou01 adbad6fb19 fix(Scripts/DireMaul): immolthar and adds are now immune to combat until the pylons are activated (#9007)
Co-authored-by: Patou01 <youdontneed@this.com>
2021-11-12 01:02:01 +01:00
sschepens b7f8083915 feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.

Cherry pick of https://github.com/TrinityCore/TrinityCore/commit/2585e799f95f259dd4b422daf15ef7963173c408
2021-11-10 23:43:00 +01:00
Skjalf 855f098a57 feat(Core/Disables): Implement DISABLE_TYPE_GAME_EVENT (#9099) 2021-11-10 15:06:46 -03:00
IntelligentQuantum 06bc64d1c3 refactor(Scripts/Commands): convert cs_server to new system (#9078) 2021-11-10 13:22:47 +01:00
IntelligentQuantum 01a7d1d899 refactor(Scripts/Commands): Convert cs_reload to new system (#9052) 2021-11-10 12:33:12 +01:00
Francesco Borzì 1cd8c43447 fix(CI): revert sleep + fix shadowing variable issue (#9106) 2021-11-10 10:18:40 +01:00
Francesco Borzì acf6aab247 fix(CI): trigger builds on C++ changes (#9103) 2021-11-10 10:08:52 +01:00
Kitzunu 28a496bfa5 fix(Script/Spell): Dark Reckoning (#9024)
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>
2021-11-10 00:21:25 +01:00
Skjalf c8cd2c597a fix(Scripts/LBRS): Quartermaster Zigris (#9077) 2021-11-09 17:40:50 -03:00
sschepens fb2a0a8336 refactor(Core): move complex functions from Object.h to Object.cpp (#9016)
Co-authored-by: QAston <qaston@gmail.com>
2021-11-09 20:32:44 +01:00
patou01 863455736e fix(core/Creature): initialize AI before calling OnCreatureCreate 2021-11-09 14:38:59 -03:00
Kitzunu 8b47540745 fix(Scripts/Misc): AhnKahet instance script typo (#9055) 2021-11-09 12:39:04 -03:00
IntelligentQuantum 540e8e9209 refactor(Scripts/Commands): Convert cs_mmap to new system (#9020) 2021-11-09 10:25:57 -03:00
Kitzunu 834cfecc4f refactor(Scripts/Spells): convert spell_warrior into new system (#9068) 2021-11-09 11:45:50 +01:00
Kitzunu 7c1fb0b088 refactor(Scripts/Spells): convert spell_warlock into new system (#9066) 2021-11-09 11:45:43 +01:00
Kitzunu 9b72a0a0e1 refactor(Scripts/Spells): convert spell_shaman into new system (#9065) 2021-11-09 11:45:35 +01:00
Kitzunu 2dc126b0df refactor(Scripts/Spells): convert spell_quest into new system (#9064) 2021-11-09 11:45:27 +01:00
Kitzunu ebfa8878c1 refactor(Scripts/Spells): convert spell_priest into new system (#9063) 2021-11-09 11:45:19 +01:00
Kitzunu a5a29652d3 refactor(Scripts/Spells): convert spell_paladin into new system #9058 (#9061) 2021-11-09 11:45:11 +01:00
Kitzunu ef0bbc4c7b refactor(Scripts/Spells): convert spell_mage into new system (#9058) 2021-11-09 11:44:37 +01:00
Kitzunu af02a8990a refactor(Scripts/Spells): convert spell_hunter into new system (#9047) 2021-11-09 11:44:16 +01:00
Kitzunu 47c44d74c3 refactor(Scripts/Creature): convert pets into new system (#9046) 2021-11-09 11:44:09 +01:00
Kitzunu 6654b98312 refactor(Scripts/Spells): convert spell_hunter into new system (#9045) 2021-11-09 11:44:01 +01:00
Kitzunu cbc655abf7 refactor(Scripts/Spells): convert spell_druid into new system (#9043) 2021-11-09 11:43:36 +01:00
Kitzunu 7d22d8219c refactor(Scripts/Spells): convert spell_dk into new system (#9042) 2021-11-09 11:43:27 +01:00
IntelligentQuantum e228b08316 feat(Scripts/Commands): convert cs_disable to new system (#9021) 2021-11-09 11:43:19 +01:00
Kitzunu c3552c2c46 chore(Misc/Conf): Rearrange World.RealmAvailability (#9002) 2021-11-09 11:42:35 +01:00
Nefertumm 4cad90be86 fix(Core/Spells): Potential crashes in spell_generic and spell_item (#8810) 2021-11-09 07:10:03 -03:00
patou01 6dab5a32c0 fix(Scripts/LBRS): Wyrmthalak, adds no longer despawn after death (#9036) 2021-11-08 23:57:59 -03:00
Skjalf f090d23d2c fix(Scripts/UBRS): Handle Rend and Drakkisath doors (#9072) 2021-11-08 23:44:59 -03:00
Skjalf 3e82e8a0df fix(Scripts/UBRS): Rend's summon spell should be a triggered cast (#9074)
Fixes him not being summoned if Gyth's casting something when the transition hits.
2021-11-08 22:53:59 -03:00
UltraNix affa6f9084 refactor(Core/Combat): Cleanup DoZoneInCombat function. (#8789)
* Core/Combat: Cleanup DoZoneInCombat function.

Updates #7960

* Restore distance parameter.

* You don't belong here.

* Update
2021-11-09 00:54:44 +01:00