From ec98d97946ce584b085233d576236f9045a87018 Mon Sep 17 00:00:00 2001 From: Pierre-Eric Tessa <28632064+Nossiffe@users.noreply.github.com> Date: Fri, 9 Oct 2026 19:57:08 +0200 Subject: [PATCH] fix(Scripts/Sunwell): Add Kil'jaeden's knockbacks (#27979) Co-authored-by: killerwife --- .../scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index b72a23bb08..8ac314a054 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -74,6 +74,8 @@ enum Spells SPELL_ARMAGEDDON_MISSILE = 45909, SPELL_CUSTOM_08_STATE = 45800, SPELL_DESTROY_ALL_DRAKES = 46707, + SPELL_KNOCKBACK = 47113, + SPELL_SWAT = 46548, // Sinister Reflections SPELL_SINISTER_REFLECTION_SUMMON = 45891, @@ -291,6 +293,8 @@ struct boss_kiljaeden : public BossAI void Reset() override { _phase = PHASE_NORMAL; + DoCastSelf(SPELL_KNOCKBACK, true); + DoCastSelf(SPELL_SWAT, true); ScheduleHealthCheckEvent(85, [&]{ _phase = PHASE_DARKNESS;