From d82bdd741cf362fa9fdfdd5a5c3999ba00b00819 Mon Sep 17 00:00:00 2001 From: Gultask <100873791+Gultask@users.noreply.github.com> Date: Wed, 19 Aug 2026 03:56:17 -0300 Subject: [PATCH] fix(DB/Gameobject): Don't double spawn Kodo Apparition from Kodo Bones (#27206) --- .../sql/updates/pending_db_world/rev_1787007260932011900.sql | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1787007260932011900.sql diff --git a/data/sql/updates/pending_db_world/rev_1787007260932011900.sql b/data/sql/updates/pending_db_world/rev_1787007260932011900.sql new file mode 100644 index 0000000000..8dfc7c370e --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1787007260932011900.sql @@ -0,0 +1,5 @@ +-- They already have LinkedTrap set on one of them +UPDATE `gameobject_template` SET `AIName` = '' WHERE `entry` = 176751; +DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 176751); +UPDATE `gameobject_template` SET `AIName` = '' WHERE `entry` = 176752; +DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 176752);