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fix(Scripts/ShadowLabyrinth): Slow Void Travelers (#28013)
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@@ -206,7 +206,7 @@ struct npc_voidtraveler : public ScriptedAI
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{
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if (Unit* vorpil = summon->GetSummonerUnit())
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{
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me->GetMotionMaster()->MoveFollow(vorpil, 0.0f, 0.0f);
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me->GetMotionMaster()->MoveFollow(vorpil, 0.0f, 0.0f, MOTION_SLOT_ACTIVE, true, false);
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}
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}
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