Removed more warnings, mostly related to unused-variable

issue #121

We still have to work on unused-parameter
This commit is contained in:
Yehonal
2017-09-18 03:16:32 +02:00
parent cf627d8327
commit 5ec07ef31f
78 changed files with 190 additions and 213 deletions
+4 -4
View File
@@ -104,7 +104,7 @@ public:
handler->PSendSysMessage("Connected players: %u. Characters in world: %u.", activeSessionCount, playerCount);
else
handler->PSendSysMessage("Connected players: %u. Characters in world: %u. Queue: %u.", activeSessionCount, playerCount, queuedSessionCount);
//handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, uptime.c_str());
handler->PSendSysMessage("Update time diff: %ums, average: %ums.", updateTime, avgUpdateTime);
@@ -126,14 +126,14 @@ public:
return true;
}
static bool HandleServerShutDownCancelCommand(ChatHandler* handler, char const* /*args*/)
static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/, char const* /*args*/)
{
sWorld->ShutdownCancel();
return true;
}
static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args)
static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
@@ -169,7 +169,7 @@ public:
return true;
}
static bool HandleServerRestartCommand(ChatHandler* handler, char const* args)
static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;