From 1dd2236a0693e202eef8510c15a3a678afad0e5c Mon Sep 17 00:00:00 2001 From: sigman Date: Thu, 14 May 2026 02:49:29 -0700 Subject: [PATCH] fix(Scripts/Spells): Fix 'still in combat' status after hunter tames a beast (in quest) (#25811) --- src/server/scripts/Spells/spell_hunter.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index a7147d3282..ece192038b 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -313,6 +313,7 @@ class spell_hun_taming_the_beast : public AuraScript if (Creature* creature = target->ToCreature()) { creature->GetThreatMgr().ClearAllThreat(); + creature->GetCombatManager().EndAllCombat(); } } }