diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 273d130d76..8775a68768 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -207,7 +207,6 @@ struct boss_flame_leviathan : public BossAI uint8 _overloadCircuitCount; // Custom - void BindPlayers(); void RadioSay(uint8 textid); void ActivateTowers(); void TurnGates(bool _start, bool _death); @@ -278,7 +277,6 @@ struct boss_flame_leviathan : public BossAI ActivateTowers(); instance->SetBossState(BOSS_LEVIATHAN, SPECIAL); - BindPlayers(); me->SetInCombatWithZone(); if (!_startTimer) @@ -482,11 +480,6 @@ struct boss_flame_leviathan : public BossAI } }; -void boss_flame_leviathan::BindPlayers() -{ - me->GetMap()->ToInstanceMap()->PermBindAllPlayers(); -} - void boss_flame_leviathan::RadioSay(uint8 textid) { if (Creature* r = me->SummonCreature(NPC_BRANN_RADIO, me->GetPositionX() - 150, me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 5000)) @@ -655,7 +648,6 @@ void boss_flame_leviathan::JustDied(Unit*) Talk(FLAME_LEVIATHAN_SAY_DEATH); TurnGates(false, true); - BindPlayers(); } void boss_flame_leviathan::KilledUnit(Unit* who)