Files
azerothcore-wotlk/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter3.cpp
T
M'Dic a4c809f13c update (source): Establish chapter 3 dk script (#12549)
* update (source): Establish chapter 3 dk scripts

Per source notes
 Xinef: Should be in chapter III
We establish chapter 3 script for scarelet enclaved and to make the easy of future development in terms of organization

* Update: (script) Spell Script Loader to Register Spell Script

* update: (script): typo
2022-08-03 16:54:21 -04:00

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1.4 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellScript.h"
class spell_q12779_an_end_to_all_things : public SpellScript
{
PrepareSpellScript(spell_q12779_an_end_to_all_things);
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit())
GetHitUnit()->CastSpell(GetCaster(), GetEffectValue(), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_q12779_an_end_to_all_things::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_the_scarlet_enclave_c3()
{
RegisterSpellScript(spell_q12779_an_end_to_all_things);
}