Axel Cocat
cd3cccc961
feat(Core/Scripting): Add OnPlayerBeforeGetLevelForXPGain hook ( #25295 )
2026-04-24 08:17:31 +02:00
b79ef2bedf
feat(Core/Quest): Add BreadcrumbForQuestId field to quest_template_addon ( #24079 )
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Co-authored-by: blinkysc <[email protected] >
Co-authored-by: sogladev <[email protected] >
Co-authored-by: Gultask <[email protected] >
Co-authored-by: Ryan Turner <[email protected] >
2026-01-29 09:24:03 -03:00
2f7f9bd72f
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rules ( #23346 )
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Co-authored-by: treeston <[email protected] >
Co-authored-by: Trisjdc <[email protected] >
Co-authored-by: QAston <none@none>
Co-authored-by: ariel- <[email protected] >
Co-authored-by: Shauren <[email protected] >
Co-authored-by: Jelle Meeus <[email protected] >
2025-11-28 16:01:25 -03:00
Francesco Borzì
50b36e842a
fix(docs/license): use GPLv2 as MaNGOS-based project ( #23655 )
2025-11-14 08:44:25 -03:00
天鹭
a1c8e0f221
refactor(Core): SendDirectMessage ( #23230 )
2025-10-30 14:21:26 -03:00
Benjamin Jackson
b7d7089da6
fix(Core/Entities): Daily and other quests should grant XP when rewarded on subsequent completions. ( #23160 )
2025-10-10 17:37:14 +02:00
Vanna White and Kito
b711c55c1e
fix(CORE/lfg): Correct random LFG reward bug ( #22599 )
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Co-authored-by: Kito <[email protected] >
2025-08-01 09:55:22 +01:00
Exitare and sudlud
98ceb1c067
fix(Core/PlayerScript) Align player script function names ( #21020 )
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Co-authored-by: sudlud <[email protected] >
2025-02-16 14:59:41 +01:00
Kitzunu
47c5ff904f
refactor(Core/Disables): Convert from Namespace to Class Structure ( #21109 )
2025-02-01 22:48:52 +01:00
Exitare
4d1dba4a09
fix(Core/Player): Quest failure sound when inventory full ( #20970 )
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* Add quest failure sound when inventory is full or quest failed
* Fix sound being played for all players & move call to correct function
2024-12-18 21:58:32 -03:00
Jelle Meeus and SnapperRy
9f58216383
fix(Core/Spell): EffectQuestComplete, set quest to rewarded instead of complete ( #20358 )
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set quest to rewarded instead of complete when targetted by SPELL_EFFECT_QUEST_COMPLETE
Prevents people from ending up with strange quests in their quest logs.
https://github.com/TrinityCore/TrinityCore/commit/6d62f852acf3e1a3ee57cde2442832280aee814
Co-authored-by: SnapperRy <[email protected] >
2024-11-15 03:47:41 -03:00
Kitzunu
386aea03ee
chore(Core/Misc): Some cleanup ( #19970 )
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* remove weird blanks
* update if
* ) ) to ))
* missed some ) )
* now switch
* .
2024-09-21 19:34:31 +02:00
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <[email protected] >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <[email protected] >
Co-Authored-By: Ovahlord <[email protected] >
* Replace instances of `isType` with `IsUnit`.
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Co-authored-by: Kitzunu <[email protected] >
Co-authored-by: Giacomo Pozzoni <[email protected] >
Co-authored-by: Ovahlord <[email protected] >
2024-09-03 14:41:31 -03:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Kitzunu
d5ba5e0168
fix(Core/Quest): typo in RewardQuest makes LFG quests not reward if dead ( #19271 )
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fix(Core/Quest): typo in RewardQuest
* Allow LFG quests to be rewarded even when dead
2024-07-04 09:41:53 -03:00
sudlud
b3f21d909a
fix(Core/PlayerQuest): Introduce flag QUEST_SPECIAL_FLAGS_CAN_FAIL_IN… ( #19116 )
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fix(Core/PlayerQuest): Introduce flag QUEST_SPECIAL_FLAGS_CAN_FAIL_IN_ANY_STATE
- this allows flagging quests so that they are allowed to fail in Player::FailQuest()
independant of their current state
- update quest 853 accordingly as a first use case
2024-06-22 03:04:56 -03:00
atrapalis and Kitzunu
dea3748629
fix(Core/Quest): Correct XP Display when modified by SPELL_AURA_MOD_XP_QUEST_PCT ( #19060 )
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* fix(Core): Correct Quest XP Display when modified by SPELL_AURA_MOD_XP_QUEST_PCT
The quest XP displayed on the gossip window was not modified for auras that increase quest XP gain (e.g. spell ID 57353). This commit corrects the quest XP display when accepting/returning quests.
* refactor(Entities/Player): Added a `CalculateQuestRewardXP()` function to reduce duplicated code
* cleanup(Entities/Creature): Removed now unused variable `playerLevel`
* Apply suggestions from code review
Co-authored-by: Kitzunu <[email protected] >
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Co-authored-by: Kitzunu <[email protected] >
2024-06-19 00:41:39 +02:00
sudlud
3913618f87
fix(Core/PlayerQuest): make timed quests failable ( #18940 )
2024-06-04 18:30:10 +02:00
Kitzunu
6202835cff
fix(Core/LFG): Hide XP from max players ( #18103 )
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* Cherry-pick Player::IsMaxLevel from TrinityCore
* Correctly hide XP reward for max level players in LFG
* Closes #18101
2024-01-03 19:47:26 +01:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
AnchyDev
444793346d
feat(Core/Hooks): Add parameter to detect XP origin for OnGiveXP hook. ( #16109 )
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Added enum parameter to detect where XP originated from.
2023-05-05 22:39:36 -03:00
Stefano Borzì and Skjalf
034b521501
feat(CI): add cppcheck ( #15211 )
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Co-authored-by: Skjalf <[email protected] >
2023-03-05 18:47:18 +01:00
Julio A. Leyva Osorio
725aa27d7e
fix(Core/Quests): Fix exploit in icc reputation rings ( #15092 )
2023-02-27 13:13:19 -03:00
Benjamin Jackson
fafeacbcad
fix(Core/PlayerQuest): Get base skill value for quest prereqs. ( #14393 )
2023-01-28 11:00:18 +01:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
ZhengPeiRu21
a347e3fca8
fix(Core): Fix Missing OnBeforeQuestComplete Hook ( #12892 )
2022-09-01 16:03:48 -04:00
SilentCLD
ffa2f071bc
fix(Core/Wintergrasp): Reimplement Wintergrasp quests and fix vendors ( #11533 )
2022-04-25 18:20:10 -03:00
UltraNix
b7c8c09920
fix(Core/Quests): Fixed displaying correct quest marks for autocomplete/repeatable/daily completed quests. ( #11349 )
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Fixes #11237
2022-04-15 11:47:13 -03:00
ZhengPeiRu21
44b7a0666c
feat(Scripting/Hooks): implement OnQuestComputeXP() hook ( #10934 )
2022-03-24 10:27:15 +01:00
d927ce6fac
feat(Core/Creature): Implement quest_greetings table ( #10526 )
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* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/6dda09818d32fc715549cda3e8bd6fa806425b27 )
Co-Authored-By: ForesterDev <[email protected] >
Co-Authored-By: Giacomo Pozzoni <[email protected] >
2022-03-06 18:19:08 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
IntelligentQuantum
75fc2d1b2d
fix(Scripts/Commands): quest complate kill reward ( #9926 )
2022-01-24 09:22:40 +01:00
UltraNix
ba63354410
fix(Core/Quests): Do not remove inventory items/non-empty bags on quest reward. ( #10073 )
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Fixes #10016
2022-01-13 18:04:03 -03:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
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TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Skjalf
a72d299f68
fix(Core/Player): Solve the issue with creature not offering low level quests ( #9862 )
2021-12-23 15:26:58 -03:00
Cláudio Costa
81cf9e3aa7
fix(Core/Player): Quest Question marks ( #9683 )
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* fix(Core): Quest Question marks
* extra changes
* changes for players with repetable quests
2021-12-22 08:37:01 -03:00
Skjalf
e7b5bb2420
feat(Core/Player): Split Dungeon Finder quest rates ( #9788 )
2021-12-19 19:29:26 -03:00
Skjalf
2d55974c0c
Revert "fix(Core/Spells): Forward core changes ( #8841 )" ( #9631 )
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This reverts commit 85d2c39a48 .
2021-12-10 15:31:48 +01:00
acidmanifesto
85d2c39a48
fix(Core/Spells): Forward core changes ( #8841 )
2021-12-09 18:24:16 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
UltraNix
8668a03e14
fix(Core/DungeonFinder): Dead players should be able to get XP reward from random dungeon. ( #9319 )
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Fixes #9082
2021-12-01 07:04:41 -03:00
UltraNix
fc4b5a93a0
fix(Core/Quests): Do not save queststatus for autocomplete quests . S… ( #9425 )
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* fix(Core/Quests): Do not save queststatus for autocomplete quests . Source: TrinityCore.
Fixes #9150
2021-11-30 21:05:06 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model ( #9267 )
2021-11-24 01:21:16 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
acidmanifesto and Malcrom
70b0de4e1f
fix(Core/Quest): Refresh SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest change ( #8902 )
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Co-authored-by: Malcrom <[email protected] >
2021-11-04 23:51:54 +01:00
Malcrom
a7cc26e2ef
fix(Core) Quest Relations ( #8777 )
2021-10-29 07:53:29 -03:00