| The prompt everyone writes four adjectives, zero facts |
The prompt the skill writes one emotion · three shots · three details · one final image |
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| ```text cinematic shot of a man in a kitchen at night, epic lighting, moody atmosphere, 4k ``` | ```text Emotion: hunger as loneliness. Object: last sausage. Final image: fridge light dying on his face. Shot 1 · 0.0-1.6s · wide, 24mm, static Dark kitchen. He stands with one hand on the fridge door, not opening it. Only the wall clock moves. Cut · 1.6-3.4s · medium, 50mm, push-in The push starts the frame he sees the shelf is empty — that is what changed. Cold blue light, jaw sets, one stomach growl, then nothing. Cut · 3.4-5.0s · macro, 100mm Two fingers close on the last sausage. Half-beat hold. Door swings shut, the light dies on his face. ``` |
| No desire, no obstacle, no geometry, no cut, no final image. The model picks all five for you — and picks differently on every run. | Every line is a physical fact a camera could record: a reason for the move, a body carrying the emotion, a sound, an object, an ending. Nothing left for the model to invent. |
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0 1 · L A W The scene formula desire + obstacle + geometry + gaze + rhythm
Five elements. Name each one in a single sentence before a word of prompt is written: what the hero wants right now, what blocks it, who stands where, where the eye is forced to look, how long each shot lives. Anything less is decoration.
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0 2 · D E T A I L The Details Law Every shot owns three physical facts: one environmental pressure (cold refrigerator light, wet asphalt), one micro-action of the body (jaw locks, knuckles whiten), one sound anchor or visual motif. "He is sad" does not render. A jaw does. |
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0 3 · E D I T I N G Walter Murch's Rule of Six — where to cut, in priority order. Each item outweighs everything below it combined. emotion 51% █████████████████████████▌ story 23% ███████████▌ rhythm 10% █████ eye-trace 7% ███▌ screen plane 5% ██▌ 3D space 4% ██Cutting "for pace" is item three. Serving item three ahead of emotion and story is exactly how TikTok mush gets made — and it is the default behaviour of every model you will ever prompt. |
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0 4 · S E L E C T I O N The three-jobs rule A shot either changes emotion, advances action, or increases pressure. A shot that does none is deleted, however pretty it came out. "Beautiful establishing shot" is not a job. |
0 5 · S T A G I N G Blocking, camera, environment Fincher — every camera move answers "what changed?", otherwise the camera is static. Spielberg — even in chaos the viewer knows where the hero, the threat and the exit are. Kurosawa — one weather, one pressure, carrying the whole scene. |
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0 6 · R H Y T H M Montage is a staircase long → shorter → shorter → pause → impact
The pause before the hit matters more than the speed of the cuts. Beat maps for 15 / 30 / 60 / 90 seconds — Hook, Pressure, Crack, Impact, Aftermath. Never skip the Crack.
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0 7 · S P E C The shot card and the five anchors Fourteen fields per storyboard row: framing, composition, camera, movement reason, eye-trace, duration, cut type, sound, light. An empty field is missing direction. Per piece, exactly five anchors — one emotion, one motif, one object, one break, one final image. |
| VIDEO · DEDICATED MODEL FILE, EXACT SYNTAX | |||||
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Seedance 1.0 · 1.5 Pro · 2.0 · 2.0 Mini · 2.5 |
Kling 1.6 – 2.6 Pro · 3.0 · Turbo · Omni |
Veo 3 · 3.1 |
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| IMAGE · DEDICATED MODEL FILE, EXACT SYNTAX | |||||
Nano Banana 2 Lite · 2 · Pro (Gemini image family) |
GPT Image 2.5 Flare · 2.5 Sunburst · legacy 2 |
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| COVERED BY THE UNIVERSAL-RULES LAYER | |||||
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